diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs index 4638ad0..6ba5ccf 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ObjectAccessor.cs | |||
@@ -40,10 +40,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
40 | { | 40 | { |
41 | private readonly Scene m_scene; | 41 | private readonly Scene m_scene; |
42 | private readonly IEnumerator<EntityBase> m_sogEnum; | 42 | private readonly IEnumerator<EntityBase> m_sogEnum; |
43 | private readonly ISecurityCredential m_security; | ||
43 | 44 | ||
44 | public IObjEnum(Scene scene) | 45 | public IObjEnum(Scene scene, ISecurityCredential security) |
45 | { | 46 | { |
46 | m_scene = scene; | 47 | m_scene = scene; |
48 | m_security = security; | ||
47 | m_sogEnum = m_scene.Entities.GetAllByType<SceneObjectGroup>().GetEnumerator(); | 49 | m_sogEnum = m_scene.Entities.GetAllByType<SceneObjectGroup>().GetEnumerator(); |
48 | } | 50 | } |
49 | 51 | ||
@@ -66,7 +68,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
66 | { | 68 | { |
67 | get | 69 | get |
68 | { | 70 | { |
69 | return new SOPObject(m_scene, m_sogEnum.Current.LocalId); | 71 | return new SOPObject(m_scene, m_sogEnum.Current.LocalId, m_security); |
70 | } | 72 | } |
71 | } | 73 | } |
72 | 74 | ||
@@ -79,17 +81,19 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
79 | public class ObjectAccessor : System.MarshalByRefObject, IObjectAccessor | 81 | public class ObjectAccessor : System.MarshalByRefObject, IObjectAccessor |
80 | { | 82 | { |
81 | private readonly Scene m_scene; | 83 | private readonly Scene m_scene; |
84 | private readonly ISecurityCredential m_security; | ||
82 | 85 | ||
83 | public ObjectAccessor(Scene scene) | 86 | public ObjectAccessor(Scene scene, ISecurityCredential security) |
84 | { | 87 | { |
85 | m_scene = scene; | 88 | m_scene = scene; |
89 | m_security = security; | ||
86 | } | 90 | } |
87 | 91 | ||
88 | public IObject this[int index] | 92 | public IObject this[int index] |
89 | { | 93 | { |
90 | get | 94 | get |
91 | { | 95 | { |
92 | return new SOPObject(m_scene, m_scene.Entities[(uint)index].LocalId); | 96 | return new SOPObject(m_scene, m_scene.Entities[(uint)index].LocalId, m_security); |
93 | } | 97 | } |
94 | } | 98 | } |
95 | 99 | ||
@@ -97,7 +101,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
97 | { | 101 | { |
98 | get | 102 | get |
99 | { | 103 | { |
100 | return new SOPObject(m_scene, m_scene.Entities[index].LocalId); | 104 | return new SOPObject(m_scene, m_scene.Entities[index].LocalId, m_security); |
101 | } | 105 | } |
102 | } | 106 | } |
103 | 107 | ||
@@ -105,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
105 | { | 109 | { |
106 | get | 110 | get |
107 | { | 111 | { |
108 | return new SOPObject(m_scene, m_scene.Entities[index].LocalId); | 112 | return new SOPObject(m_scene, m_scene.Entities[index].LocalId, m_security); |
109 | } | 113 | } |
110 | } | 114 | } |
111 | 115 | ||
@@ -117,20 +121,20 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
117 | public IObject Create(Vector3 position, Quaternion rotation) | 121 | public IObject Create(Vector3 position, Quaternion rotation) |
118 | { | 122 | { |
119 | 123 | ||
120 | SceneObjectGroup sog = m_scene.AddNewPrim(m_scene.RegionInfo.MasterAvatarAssignedUUID, | 124 | SceneObjectGroup sog = m_scene.AddNewPrim(m_security.owner.GlobalID, |
121 | UUID.Zero, | 125 | UUID.Zero, |
122 | position, | 126 | position, |
123 | rotation, | 127 | rotation, |
124 | PrimitiveBaseShape.CreateBox()); | 128 | PrimitiveBaseShape.CreateBox()); |
125 | 129 | ||
126 | IObject ret = new SOPObject(m_scene, sog.LocalId); | 130 | IObject ret = new SOPObject(m_scene, sog.LocalId, m_security); |
127 | 131 | ||
128 | return ret; | 132 | return ret; |
129 | } | 133 | } |
130 | 134 | ||
131 | public IEnumerator<IObject> GetEnumerator() | 135 | public IEnumerator<IObject> GetEnumerator() |
132 | { | 136 | { |
133 | return new IObjEnum(m_scene); | 137 | return new IObjEnum(m_scene, m_security); |
134 | } | 138 | } |
135 | 139 | ||
136 | IEnumerator IEnumerable.GetEnumerator() | 140 | IEnumerator IEnumerable.GetEnumerator() |