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path: root/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
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-rw-r--r--OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
index 4ffb03b..9c0fa75 100644
--- a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
+++ b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
@@ -52,14 +52,14 @@ namespace OpenSim.Region.OptionalModules
52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53 private bool m_enabled; 53 private bool m_enabled;
54 54
55 public string Name { get { return "PrimLimitsModule"; } } 55 public string Name { get { return "PrimLimitsModule"; } }
56 56
57 public Type ReplaceableInterface { get { return null; } } 57 public Type ReplaceableInterface { get { return null; } }
58 58
59 public void Initialise(IConfigSource config) 59 public void Initialise(IConfigSource config)
60 { 60 {
61 string permissionModules = Util.GetConfigVarFromSections<string>(config, "permissionmodules", 61 string permissionModules = Util.GetConfigVarFromSections<string>(config, "permissionmodules",
62 new string[] { "Startup", "Permissions" }, "DefaultPermissionsModule"); 62 new string[] { "Startup", "Permissions" }, "DefaultPermissionsModule");
63 63
64 List<string> modules = new List<string>(permissionModules.Split(',').Select(m => m.Trim())); 64 List<string> modules = new List<string>(permissionModules.Split(',').Select(m => m.Trim()));
65 65
@@ -69,11 +69,11 @@ namespace OpenSim.Region.OptionalModules
69 m_log.DebugFormat("[PRIM LIMITS]: Initialized module"); 69 m_log.DebugFormat("[PRIM LIMITS]: Initialized module");
70 m_enabled = true; 70 m_enabled = true;
71 } 71 }
72 72
73 public void Close() 73 public void Close()
74 { 74 {
75 } 75 }
76 76
77 public void AddRegion(Scene scene) 77 public void AddRegion(Scene scene)
78 { 78 {
79 if (!m_enabled) 79 if (!m_enabled)
@@ -86,7 +86,7 @@ namespace OpenSim.Region.OptionalModules
86 86
87 m_log.DebugFormat("[PRIM LIMITS]: Region {0} added", scene.RegionInfo.RegionName); 87 m_log.DebugFormat("[PRIM LIMITS]: Region {0} added", scene.RegionInfo.RegionName);
88 } 88 }
89 89
90 public void RemoveRegion(Scene scene) 90 public void RemoveRegion(Scene scene)
91 { 91 {
92 if (m_enabled) 92 if (m_enabled)
@@ -97,8 +97,8 @@ namespace OpenSim.Region.OptionalModules
97 scene.Permissions.OnRezObject -= CanRezObject; 97 scene.Permissions.OnRezObject -= CanRezObject;
98 scene.Permissions.OnObjectEntry -= CanObjectEnter; 98 scene.Permissions.OnObjectEntry -= CanObjectEnter;
99 scene.Permissions.OnDuplicateObject -= CanDuplicateObject; 99 scene.Permissions.OnDuplicateObject -= CanDuplicateObject;
100 } 100 }
101 101
102 public void RegionLoaded(Scene scene) 102 public void RegionLoaded(Scene scene)
103 { 103 {
104 m_dialogModule = scene.RequestModuleInterface<IDialogModule>(); 104 m_dialogModule = scene.RequestModuleInterface<IDialogModule>();
@@ -158,7 +158,7 @@ namespace OpenSim.Region.OptionalModules
158 158
159 Vector3 oldPoint = obj.GroupPosition; 159 Vector3 oldPoint = obj.GroupPosition;
160 ILandObject oldParcel = scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y); 160 ILandObject oldParcel = scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y);
161 161
162 // The prim hasn't crossed a region boundry so we don't need to worry 162 // The prim hasn't crossed a region boundry so we don't need to worry
163 // about prim counts here 163 // about prim counts here
164 if(oldParcel != null && oldParcel.Equals(newParcel)) 164 if(oldParcel != null && oldParcel.Equals(newParcel))