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-rw-r--r--OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
index a375da9..0bf23f1 100644
--- a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
+++ b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
@@ -122,8 +122,8 @@ namespace OpenSim.Region.OptionalModules
122 122
123 private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene) 123 private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene)
124 { 124 {
125 if (newPoint.X < -1f || newPoint.X > (float)(Constants.RegionSize + 1) || 125 if (newPoint.X < -1f || newPoint.X > (scene.RegionInfo.RegionSizeX + 1) ||
126 newPoint.Y < -1f || newPoint.Y > (float)(Constants.RegionSize + 1)) 126 newPoint.Y < -1f || newPoint.Y > (scene.RegionInfo.RegionSizeY) )
127 return true; 127 return true;
128 128
129 SceneObjectPart obj = scene.GetSceneObjectPart(objectID); 129 SceneObjectPart obj = scene.GetSceneObjectPart(objectID);