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Diffstat (limited to 'OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs b/OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs new file mode 100644 index 0000000..8da9e8c --- /dev/null +++ b/OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Xml; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | using OpenSim.Region.DataSnapshot.Interfaces; | ||
34 | using OpenSim.Region.Framework.Scenes; | ||
35 | using OpenSim.Services.Interfaces; | ||
36 | |||
37 | namespace OpenSim.Region.DataSnapshot.Providers | ||
38 | { | ||
39 | public class EstateSnapshot : IDataSnapshotProvider | ||
40 | { | ||
41 | /* This module doesn't check for changes, since it's *assumed* there are none. | ||
42 | * Nevertheless, it's possible to have changes, since all the fields are public. | ||
43 | * There's no event to subscribe to. :/ | ||
44 | * | ||
45 | * I don't think anything changes the fields beyond RegionModule PostInit, however. | ||
46 | */ | ||
47 | private Scene m_scene = null; | ||
48 | // private DataSnapshotManager m_parent = null; | ||
49 | private bool m_stale = true; | ||
50 | |||
51 | #region IDataSnapshotProvider Members | ||
52 | |||
53 | public XmlNode RequestSnapshotData(XmlDocument factory) | ||
54 | { | ||
55 | //Estate data section - contains who owns a set of sims and the name of the set. | ||
56 | //Now in DataSnapshotProvider module form! | ||
57 | XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", ""); | ||
58 | |||
59 | UUID ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
60 | |||
61 | UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); | ||
62 | //TODO: Change to query userserver about the master avatar UUID ? | ||
63 | String firstname; | ||
64 | String lastname; | ||
65 | |||
66 | if (userInfo != null) | ||
67 | { | ||
68 | firstname = userInfo.FirstName; | ||
69 | lastname = userInfo.LastName; | ||
70 | |||
71 | //TODO: Fix the marshalling system to have less copypasta gruntwork | ||
72 | XmlNode user = factory.CreateNode(XmlNodeType.Element, "user", ""); | ||
73 | // XmlAttribute type = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "type", ""); | ||
74 | // type.Value = "owner"; | ||
75 | // user.Attributes.Append(type); | ||
76 | |||
77 | //TODO: Create more TODOs | ||
78 | XmlNode username = factory.CreateNode(XmlNodeType.Element, "name", ""); | ||
79 | username.InnerText = firstname + " " + lastname; | ||
80 | user.AppendChild(username); | ||
81 | |||
82 | XmlNode useruuid = factory.CreateNode(XmlNodeType.Element, "uuid", ""); | ||
83 | useruuid.InnerText = ownerid.ToString(); | ||
84 | user.AppendChild(useruuid); | ||
85 | |||
86 | estatedata.AppendChild(user); | ||
87 | } | ||
88 | |||
89 | XmlNode estatename = factory.CreateNode(XmlNodeType.Element, "name", ""); | ||
90 | estatename.InnerText = m_scene.RegionInfo.EstateSettings.EstateName.ToString(); | ||
91 | estatedata.AppendChild(estatename); | ||
92 | |||
93 | XmlNode estateid = factory.CreateNode(XmlNodeType.Element, "id", ""); | ||
94 | estateid.InnerText = m_scene.RegionInfo.EstateSettings.EstateID.ToString(); | ||
95 | estatedata.AppendChild(estateid); | ||
96 | |||
97 | XmlNode parentid = factory.CreateNode(XmlNodeType.Element, "parentid", ""); | ||
98 | parentid.InnerText = m_scene.RegionInfo.EstateSettings.ParentEstateID.ToString(); | ||
99 | estatedata.AppendChild(parentid); | ||
100 | |||
101 | XmlNode flags = factory.CreateNode(XmlNodeType.Element, "flags", ""); | ||
102 | |||
103 | XmlAttribute teleport = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "teleport", ""); | ||
104 | teleport.Value = m_scene.RegionInfo.EstateSettings.AllowDirectTeleport.ToString(); | ||
105 | flags.Attributes.Append(teleport); | ||
106 | |||
107 | XmlAttribute publicaccess = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "public", ""); | ||
108 | publicaccess.Value = m_scene.RegionInfo.EstateSettings.PublicAccess.ToString(); | ||
109 | flags.Attributes.Append(publicaccess); | ||
110 | |||
111 | estatedata.AppendChild(flags); | ||
112 | |||
113 | this.Stale = false; | ||
114 | return estatedata; | ||
115 | } | ||
116 | |||
117 | public void Initialize(Scene scene, DataSnapshotManager parent) | ||
118 | { | ||
119 | m_scene = scene; | ||
120 | // m_parent = parent; | ||
121 | } | ||
122 | |||
123 | public Scene GetParentScene | ||
124 | { | ||
125 | get { return m_scene; } | ||
126 | } | ||
127 | |||
128 | public String Name { | ||
129 | get { return "EstateSnapshot"; } | ||
130 | } | ||
131 | |||
132 | public bool Stale | ||
133 | { | ||
134 | get { | ||
135 | return m_stale; | ||
136 | } | ||
137 | set { | ||
138 | m_stale = value; | ||
139 | |||
140 | if (m_stale) | ||
141 | OnStale(this); | ||
142 | } | ||
143 | } | ||
144 | |||
145 | public event ProviderStale OnStale; | ||
146 | |||
147 | #endregion | ||
148 | } | ||
149 | } | ||