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-rwxr-xr-xOpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
index 89c6637..21bd2f4 100755
--- a/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Asset/AssetInfoModule.cs
@@ -115,14 +115,14 @@ namespace OpenSim.Region.OptionalModules.Asset
115 115
116 if (!UUID.TryParse(rawAssetId, out assetId)) 116 if (!UUID.TryParse(rawAssetId, out assetId))
117 { 117 {
118 MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", null, rawAssetId); 118 MainConsole.Instance.Output("ERROR: {0} is not a valid ID format", rawAssetId);
119 return; 119 return;
120 } 120 }
121 121
122 AssetBase asset = m_scene.AssetService.Get(assetId.ToString()); 122 AssetBase asset = m_scene.AssetService.Get(assetId.ToString());
123 if (asset == null) 123 if (asset == null)
124 { 124 {
125 MainConsole.Instance.Output("ERROR: No asset found with ID {0}", null, assetId); 125 MainConsole.Instance.Output("ERROR: No asset found with ID {0}", assetId);
126 return; 126 return;
127 } 127 }
128 128
@@ -139,7 +139,7 @@ namespace OpenSim.Region.OptionalModules.Asset
139 } 139 }
140 } 140 }
141 141
142 MainConsole.Instance.Output("Asset dumped to file {0}", null, fileName); 142 MainConsole.Instance.Output("Asset dumped to file {0}", fileName);
143 } 143 }
144 144
145 void HandleShowAsset(string module, string[] args) 145 void HandleShowAsset(string module, string[] args)
@@ -160,13 +160,13 @@ namespace OpenSim.Region.OptionalModules.Asset
160 160
161 int i; 161 int i;
162 162
163 MainConsole.Instance.Output("Name: {0}", null, asset.Name); 163 MainConsole.Instance.Output("Name: {0}", asset.Name);
164 MainConsole.Instance.Output("Description: {0}", null, asset.Description); 164 MainConsole.Instance.Output("Description: {0}", asset.Description);
165 MainConsole.Instance.Output("Type: {0} (type number = {1})", null, (AssetType)asset.Type, asset.Type); 165 MainConsole.Instance.Output("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type);
166 MainConsole.Instance.Output("Content-type: {0}", null, asset.Metadata.ContentType); 166 MainConsole.Instance.Output("Content-type: {0}", asset.Metadata.ContentType);
167 MainConsole.Instance.Output("Size: {0} bytes", null, asset.Data.Length); 167 MainConsole.Instance.Output("Size: {0} bytes", asset.Data.Length);
168 MainConsole.Instance.Output("Temporary: {0}", null, asset.Temporary ? "yes" : "no"); 168 MainConsole.Instance.Output("Temporary: {0}", asset.Temporary ? "yes" : "no");
169 MainConsole.Instance.Output("Flags: {0}", null, asset.Metadata.Flags); 169 MainConsole.Instance.Output("Flags: {0}", asset.Metadata.Flags);
170 170
171 for (i = 0 ; i < 5 ; i++) 171 for (i = 0 ; i < 5 ; i++)
172 { 172 {