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-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs34
1 files changed, 12 insertions, 22 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 69e78b3..84faac0 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -1045,16 +1045,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1045 1045
1046 } 1046 }
1047 1047
1048 public void SendAvatarData(SendAvatarData data)
1049 {
1050
1051 }
1052
1053 public void SendAvatarTerseUpdate(SendAvatarTerseData data)
1054 {
1055
1056 }
1057
1058 public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) 1048 public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations)
1059 { 1049 {
1060 1050
@@ -1065,32 +1055,27 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1065 1055
1066 } 1056 }
1067 1057
1068 public void SetChildAgentThrottle(byte[] throttle) 1058 public void SendAvatarDataImmediate(ISceneEntity avatar)
1069 { 1059 {
1070
1071 }
1072 1060
1073 public void SendPrimitiveToClient(SendPrimitiveData data)
1074 {
1075
1076 } 1061 }
1077 1062
1078 public void SendPrimTerseUpdate(SendPrimitiveTerseData data) 1063 public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
1079 { 1064 {
1080 1065
1081 } 1066 }
1082 1067
1083 public void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler) 1068 public void ReprioritizeUpdates(UpdatePriorityHandler handler)
1084 { 1069 {
1085 1070
1086 } 1071 }
1087 1072
1088 public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int version, bool fetchFolders, bool fetchItems) 1073 public void FlushPrimUpdates()
1089 { 1074 {
1090 1075
1091 } 1076 }
1092 1077
1093 public void FlushPrimUpdates() 1078 public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int version, bool fetchFolders, bool fetchItems)
1094 { 1079 {
1095 1080
1096 } 1081 }
@@ -1420,6 +1405,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1420 1405
1421 } 1406 }
1422 1407
1408 public virtual void SetChildAgentThrottle(byte[] throttle)
1409 {
1410
1411 }
1412
1423 public byte[] GetThrottlesPacked(float multiplier) 1413 public byte[] GetThrottlesPacked(float multiplier)
1424 { 1414 {
1425 return new byte[0]; 1415 return new byte[0];