diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IRegionCombinerModule.cs | 64 | ||||
-rwxr-xr-x | OpenSim/Region/Framework/Scenes/Scene.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 22 |
3 files changed, 4 insertions, 96 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionCombinerModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionCombinerModule.cs deleted file mode 100644 index c6f531e..0000000 --- a/OpenSim/Region/Framework/Interfaces/IRegionCombinerModule.cs +++ /dev/null | |||
@@ -1,64 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Linq; | ||
31 | using System.Text; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using System.IO; | ||
34 | using OpenMetaverse; | ||
35 | |||
36 | namespace OpenSim.Region.Framework.Interfaces | ||
37 | { | ||
38 | public interface IRegionCombinerModule | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Does the given id belong to the root region of a megaregion? | ||
42 | /// </summary> | ||
43 | bool IsRootForMegaregion(UUID regionId); | ||
44 | |||
45 | /// <summary> | ||
46 | /// Gets the size of megaregion. | ||
47 | /// </summary> | ||
48 | /// <remarks> | ||
49 | /// Returns size in meters. | ||
50 | /// Do not rely on this method remaining the same - this area is actively under development. | ||
51 | /// </remarks> | ||
52 | /// <param name="sceneId"> | ||
53 | /// The id of the root region for a megaregion. | ||
54 | /// This may change in the future to allow any region id that makes up a megaregion. | ||
55 | /// Currently, will throw an exception if this does not match a root region. | ||
56 | /// </param> | ||
57 | Vector2 GetSizeOfMegaregion(UUID regionId); | ||
58 | |||
59 | /// <summary> | ||
60 | /// Tests to see of position (relative to the region) is within the megaregion | ||
61 | /// </summary> | ||
62 | bool PositionIsInMegaregion(UUID currentRegion, int xx, int yy); | ||
63 | } | ||
64 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index fac5547..37352af 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2925,18 +2925,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2925 | if (xx < 0 || yy < 0) | 2925 | if (xx < 0 || yy < 0) |
2926 | return false; | 2926 | return false; |
2927 | 2927 | ||
2928 | IRegionCombinerModule regionCombinerModule = RequestModuleInterface<IRegionCombinerModule>(); | 2928 | if (xx < RegionInfo.RegionSizeX && yy < RegionInfo.RegionSizeY ) |
2929 | if (regionCombinerModule == null) | 2929 | ret = true; |
2930 | { | ||
2931 | // Regular region. Just check for region size | ||
2932 | if (xx < RegionInfo.RegionSizeX && yy < RegionInfo.RegionSizeY ) | ||
2933 | ret = true; | ||
2934 | } | ||
2935 | else | ||
2936 | { | ||
2937 | // We're in a mega-region so see if we are still in that larger region | ||
2938 | ret = regionCombinerModule.PositionIsInMegaregion(this.RegionInfo.RegionID, xx, yy); | ||
2939 | } | ||
2940 | return ret; | 2930 | return ret; |
2941 | } | 2931 | } |
2942 | 2932 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 3167282..7c1a7631 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2910,11 +2910,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2910 | 2910 | ||
2911 | // Allow move to another sub-region within a megaregion | 2911 | // Allow move to another sub-region within a megaregion |
2912 | Vector2 regionSize; | 2912 | Vector2 regionSize; |
2913 | IRegionCombinerModule regionCombinerModule = m_scene.RequestModuleInterface<IRegionCombinerModule>(); | 2913 | regionSize = new Vector2(m_scene.RegionInfo.RegionSizeX, m_scene.RegionInfo.RegionSizeY); |
2914 | if (regionCombinerModule != null) | ||
2915 | regionSize = regionCombinerModule.GetSizeOfMegaregion(m_scene.RegionInfo.RegionID); | ||
2916 | else | ||
2917 | regionSize = new Vector2(m_scene.RegionInfo.RegionSizeX, m_scene.RegionInfo.RegionSizeY); | ||
2918 | 2914 | ||
2919 | if (pos.X < 0 || pos.X >= regionSize.X | 2915 | if (pos.X < 0 || pos.X >= regionSize.X |
2920 | || pos.Y < 0 || pos.Y >= regionSize.Y | 2916 | || pos.Y < 0 || pos.Y >= regionSize.Y |
@@ -2923,21 +2919,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2923 | 2919 | ||
2924 | float terrainHeight; | 2920 | float terrainHeight; |
2925 | Scene targetScene = m_scene; | 2921 | Scene targetScene = m_scene; |
2926 | // Get terrain height for sub-region in a megaregion if necessary | 2922 | terrainHeight = m_scene.GetGroundHeight(pos.X, pos.Y); |
2927 | if (regionCombinerModule != null) | ||
2928 | { | ||
2929 | int X = (int)((m_scene.RegionInfo.WorldLocX) + pos.X); | ||
2930 | int Y = (int)((m_scene.RegionInfo.WorldLocY) + pos.Y); | ||
2931 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); | ||
2932 | // If X and Y is NaN, target_region will be null | ||
2933 | if (target_region == null) | ||
2934 | return; | ||
2935 | UUID target_regionID = target_region.RegionID; | ||
2936 | SceneManager.Instance.TryGetScene(target_region.RegionID, out targetScene); | ||
2937 | terrainHeight = (float)targetScene.Heightmap[(int)(pos.X % regionSize.X), (int)(pos.Y % regionSize.Y)]; | ||
2938 | } | ||
2939 | else | ||
2940 | terrainHeight = m_scene.GetGroundHeight(pos.X, pos.Y); | ||
2941 | 2923 | ||
2942 | // dont try to land underground | 2924 | // dont try to land underground |
2943 | terrainHeight += Appearance.AvatarHeight * 0.5f + 0.2f; | 2925 | terrainHeight += Appearance.AvatarHeight * 0.5f + 0.2f; |