diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
2 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 3343d08..3c6bab8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3756,9 +3756,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
3756 | 3756 | ||
3757 | // We have to wait until the viewer contacts this region after receiving EAC. | 3757 | // We have to wait until the viewer contacts this region after receiving EAC. |
3758 | // That calls AddNewClient, which finally creates the ScenePresence | 3758 | // That calls AddNewClient, which finally creates the ScenePresence |
3759 | m_log.Debug("ICADU -> pre wait"); | ||
3759 | ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); | 3760 | ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); |
3761 | m_log.Debug("ICADU -> post wait"); | ||
3760 | if (childAgentUpdate != null) | 3762 | if (childAgentUpdate != null) |
3761 | { | 3763 | { |
3764 | m_log.Debug("ICADU -> not child agent!"); | ||
3762 | childAgentUpdate.ChildAgentDataUpdate(cAgentData); | 3765 | childAgentUpdate.ChildAgentDataUpdate(cAgentData); |
3763 | return true; | 3766 | return true; |
3764 | } | 3767 | } |
@@ -3774,7 +3777,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3774 | /// <returns>true if we handled it.</returns> | 3777 | /// <returns>true if we handled it.</returns> |
3775 | public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) | 3778 | public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) |
3776 | { | 3779 | { |
3777 | //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); | 3780 | m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); |
3778 | ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); | 3781 | ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); |
3779 | if (childAgentUpdate != null) | 3782 | if (childAgentUpdate != null) |
3780 | { | 3783 | { |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 9402f8b..afafa5b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2872,7 +2872,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2872 | 2872 | ||
2873 | public void ChildAgentDataUpdate(AgentData cAgentData) | 2873 | public void ChildAgentDataUpdate(AgentData cAgentData) |
2874 | { | 2874 | { |
2875 | //m_log.Debug(" >>> ChildAgentDataUpdate <<< " + Scene.RegionInfo.RegionName); | 2875 | m_log.Debug(" >>> ChildAgentDataUpdate <<< " + Scene.RegionInfo.RegionName); |
2876 | if (!IsChildAgent) | 2876 | if (!IsChildAgent) |
2877 | return; | 2877 | return; |
2878 | 2878 | ||