diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 9e59d50..3a066d4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -219,8 +219,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
219 | 219 | ||
220 | private int m_lastUpdate; | 220 | private int m_lastUpdate; |
221 | private bool m_firstHeartbeat = true; | 221 | private bool m_firstHeartbeat = true; |
222 | |||
223 | private object m_deleting_scene_object = new object(); | ||
224 | 222 | ||
225 | private UpdatePrioritizationSchemes m_priorityScheme = UpdatePrioritizationSchemes.Time; | 223 | private UpdatePrioritizationSchemes m_priorityScheme = UpdatePrioritizationSchemes.Time; |
226 | private bool m_reprioritizationEnabled = true; | 224 | private bool m_reprioritizationEnabled = true; |
@@ -1994,15 +1992,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1994 | public void DeleteSceneObject(SceneObjectGroup group, bool silent) | 1992 | public void DeleteSceneObject(SceneObjectGroup group, bool silent) |
1995 | { | 1993 | { |
1996 | // m_log.DebugFormat("[SCENE]: Deleting scene object {0} {1}", group.Name, group.UUID); | 1994 | // m_log.DebugFormat("[SCENE]: Deleting scene object {0} {1}", group.Name, group.UUID); |
1997 | |||
1998 | //SceneObjectPart rootPart = group.GetChildPart(group.UUID); | ||
1999 | 1995 | ||
2000 | // Serialise calls to RemoveScriptInstances to avoid | 1996 | group.RemoveScriptInstances(true); |
2001 | // deadlocking on m_parts inside SceneObjectGroup | ||
2002 | lock (m_deleting_scene_object) | ||
2003 | { | ||
2004 | group.RemoveScriptInstances(true); | ||
2005 | } | ||
2006 | 1997 | ||
2007 | SceneObjectPart[] partList = group.Parts; | 1998 | SceneObjectPart[] partList = group.Parts; |
2008 | 1999 | ||