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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index a0fabff..ba84b88 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3044,6 +3044,15 @@ namespace OpenSim.Region.Framework.Scenes
3044 UUID ownerID = _ownerID; 3044 UUID ownerID = _ownerID;
3045 UUID objectID = UUID; 3045 UUID objectID = UUID;
3046 UUID parentID = GetRootPartUUID(); 3046 UUID parentID = GetRootPartUUID();
3047
3048 if (ParentGroup.IsAttachment && ParentGroup.RootPart.Shape.State > 30)
3049 {
3050 // Use the avatar as the parent for HUDs, since the prims
3051 // are not sent to other avatars
3052 objectID = _ownerID;
3053 parentID = _ownerID;
3054 }
3055
3047 UUID soundID = UUID.Zero; 3056 UUID soundID = UUID.Zero;
3048 Vector3 position = AbsolutePosition; // region local 3057 Vector3 position = AbsolutePosition; // region local
3049 ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle; 3058 ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle;