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-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
3 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
index 9585082..1b690ba 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
@@ -102,6 +102,8 @@ namespace OpenSim.Region.Framework.Interfaces
102 102
103 ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx); 103 ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx);
104 104
105 bool CrossAgentCreateFarChild(ScenePresence agent, GridRegion neighbourRegion, Vector3 pos, EntityTransferContext ctx);
106
105 bool HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition); 107 bool HandleIncomingSceneObject(SceneObjectGroup so, Vector3 newPosition);
106 } 108 }
107 109
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 0e7ac58..e73795e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Scenes
153 timeLastChanged = DateTime.UtcNow.Ticks; 153 timeLastChanged = DateTime.UtcNow.Ticks;
154 if (!m_hasGroupChanged) 154 if (!m_hasGroupChanged)
155 timeFirstChanged = DateTime.UtcNow.Ticks; 155 timeFirstChanged = DateTime.UtcNow.Ticks;
156 if (m_rootPart != null && m_rootPart.UUID != null && m_scene != null) 156 if (m_rootPart != null && m_scene != null)
157 { 157 {
158/* 158/*
159 if (m_rand == null) 159 if (m_rand == null)
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d50de27..6d4cb52 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -6488,7 +6488,7 @@ namespace OpenSim.Region.Framework.Scenes
6488 if (check) 6488 if (check)
6489 { 6489 {
6490 // check is relative to current parcel only 6490 // check is relative to current parcel only
6491 if (currentParcelUUID == null || oldhide == currentParcelHide) 6491 if (oldhide == currentParcelHide)
6492 return; 6492 return;
6493 6493
6494 allpresences = m_scene.GetScenePresences(); 6494 allpresences = m_scene.GetScenePresences();