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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index eeb881f..ec6044b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2887,13 +2887,12 @@ namespace OpenSim.Region.Framework.Scenes
2887 2887
2888 public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client) 2888 public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client)
2889 { 2889 {
2890
2891 client.OnCreateNewInventoryFolder -= HandleCreateInventoryFolder; 2890 client.OnCreateNewInventoryFolder -= HandleCreateInventoryFolder;
2892 client.OnUpdateInventoryFolder -= HandleUpdateInventoryFolder; 2891 client.OnUpdateInventoryFolder -= HandleUpdateInventoryFolder;
2893 client.OnMoveInventoryFolder -= HandleMoveInventoryFolder; // 2; //!! 2892 client.OnMoveInventoryFolder -= HandleMoveInventoryFolder; // 2; //!!
2894 client.OnFetchInventoryDescendents -= HandleFetchInventoryDescendents; 2893 client.OnFetchInventoryDescendents -= HandleFetchInventoryDescendents;
2895 client.OnPurgeInventoryDescendents -= HandlePurgeInventoryDescendents; // 2; //!! 2894 client.OnPurgeInventoryDescendents -= HandlePurgeInventoryDescendents; // 2; //!!
2896 client.OnFetchInventory -= HandleFetchInventory; 2895 client.OnFetchInventory -= m_asyncInventorySender.HandleFetchInventory;
2897 client.OnUpdateInventoryItem -= UpdateInventoryItemAsset; 2896 client.OnUpdateInventoryItem -= UpdateInventoryItemAsset;
2898 client.OnCopyInventoryItem -= CopyInventoryItem; 2897 client.OnCopyInventoryItem -= CopyInventoryItem;
2899 client.OnMoveInventoryItem -= MoveInventoryItem; 2898 client.OnMoveInventoryItem -= MoveInventoryItem;