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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs17
1 files changed, 13 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 8716e20..2fb42f4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1336,11 +1336,13 @@ namespace OpenSim.Region.Framework.Scenes
1336 set { m_sitAnimation = value; } 1336 set { m_sitAnimation = value; }
1337 } 1337 }
1338 1338
1339 public UUID invalidCollisionSoundUUID = new UUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
1340
1339 public UUID CollisionSound 1341 public UUID CollisionSound
1340 { 1342 {
1341 get { return m_collisionSound; } 1343 get { return m_collisionSound; }
1342 set 1344 set
1343 { 1345 {
1344 m_collisionSound = value; 1346 m_collisionSound = value;
1345 aggregateScriptEvents(); 1347 aggregateScriptEvents();
1346 } 1348 }
@@ -2655,8 +2657,15 @@ namespace OpenSim.Region.Framework.Scenes
2655 2657
2656 bool IsNotVolumeDtc = !VolumeDetectActive; 2658 bool IsNotVolumeDtc = !VolumeDetectActive;
2657 2659
2658 if (startedColliders.Count > 0 && CollisionSound != UUID.Zero && CollisionSoundVolume > 0.0f && IsNotVolumeDtc) 2660 if (IsNotVolumeDtc && startedColliders.Count > 0 && CollisionSoundVolume > 0.0f && CollisionSound != invalidCollisionSoundUUID)
2659 SendSound(CollisionSound.ToString(), CollisionSoundVolume, true, (byte)0, 0, false, false); 2661 {
2662 if(CollisionSound != UUID.Zero)
2663 SendSound(CollisionSound.ToString(), CollisionSoundVolume, true, (byte)0, 0, false, false);
2664 else
2665 {
2666 // default sounds
2667 }
2668 }
2660 2669
2661 SendCollisionEvent(scriptEvents.collision_start, startedColliders, ParentGroup.Scene.EventManager.TriggerScriptCollidingStart); 2670 SendCollisionEvent(scriptEvents.collision_start, startedColliders, ParentGroup.Scene.EventManager.TriggerScriptCollidingStart);
2662 if (IsNotVolumeDtc) 2671 if (IsNotVolumeDtc)
@@ -4743,7 +4752,7 @@ namespace OpenSim.Region.Framework.Scenes
4743 4752
4744 pa.OnCollisionUpdate -= PhysicsCollision; 4753 pa.OnCollisionUpdate -= PhysicsCollision;
4745 4754
4746 bool hassound = ( CollisionSound != UUID.Zero && CollisionSoundVolume > 0.0f); 4755 bool hassound = ( CollisionSound != invalidCollisionSoundUUID);
4747 scriptEvents CombinedEvents = AggregateScriptEvents; 4756 scriptEvents CombinedEvents = AggregateScriptEvents;
4748 4757
4749 // merge with root part 4758 // merge with root part