diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 0ff93f6..e961bdd 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2445,9 +2445,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2445 | // server. | 2445 | // server. |
2446 | if (remoteClient.IsActive) | 2446 | if (remoteClient.IsActive) |
2447 | { | 2447 | { |
2448 | Vector3 pos = m_pos; | ||
2449 | pos.Z += Appearance.HipOffset; | ||
2450 | |||
2451 | //m_log.DebugFormat("[SCENE PRESENCE]: " + Name + " sending TerseUpdate to " + remoteClient.Name + " : Pos={0} Rot={1} Vel={2}", m_pos, Rotation, m_velocity); | 2448 | //m_log.DebugFormat("[SCENE PRESENCE]: " + Name + " sending TerseUpdate to " + remoteClient.Name + " : Pos={0} Rot={1} Vel={2}", m_pos, Rotation, m_velocity); |
2452 | 2449 | ||
2453 | remoteClient.SendEntityUpdate( | 2450 | remoteClient.SendEntityUpdate( |