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-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 52bd5c9..40e88f1 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1415,8 +1415,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1415 if (sop.VehicleParams != null) 1415 if (sop.VehicleParams != null)
1416 sop.VehicleParams.ToXml2(writer); 1416 sop.VehicleParams.ToXml2(writer);
1417 1417
1418 if(sop.PhysicsShapeType != sop.DefaultPhysicsShapeType()) 1418 writer.WriteElementString("PhysicsShapeType", sop.PhysicsShapeType.ToString().ToLower());
1419 writer.WriteElementString("PhysicsShapeType", sop.PhysicsShapeType.ToString().ToLower());
1420 if (sop.Density != 1000.0f) 1419 if (sop.Density != 1000.0f)
1421 writer.WriteElementString("Density", sop.Density.ToString().ToLower()); 1420 writer.WriteElementString("Density", sop.Density.ToString().ToLower());
1422 if (sop.Friction != 0.6f) 1421 if (sop.Friction != 0.6f)