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-rw-r--r--OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs1
-rw-r--r--OpenSim/Region/Framework/Properties/AssemblyInfo.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
3 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs
index b40d24f..345f01b 100644
--- a/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IJsonStoreModule.cs
@@ -51,7 +51,6 @@ namespace OpenSim.Region.Framework.Interfaces
51 51
52 JsonStoreNodeType GetPathType(UUID storeID, string path); 52 JsonStoreNodeType GetPathType(UUID storeID, string path);
53 bool TestStore(UUID storeID); 53 bool TestStore(UUID storeID);
54 bool TestPath(UUID storeID, string path, bool useJson);
55 54
56 bool SetValue(UUID storeID, string path, string value, bool useJson); 55 bool SetValue(UUID storeID, string path, string value, bool useJson);
57 bool RemoveValue(UUID storeID, string path); 56 bool RemoveValue(UUID storeID, string path);
diff --git a/OpenSim/Region/Framework/Properties/AssemblyInfo.cs b/OpenSim/Region/Framework/Properties/AssemblyInfo.cs
index 2a5828e..167c248 100644
--- a/OpenSim/Region/Framework/Properties/AssemblyInfo.cs
+++ b/OpenSim/Region/Framework/Properties/AssemblyInfo.cs
@@ -30,4 +30,4 @@ using System.Runtime.InteropServices;
30// Revision 30// Revision
31// 31//
32[assembly: AssemblyVersion("0.7.6.*")] 32[assembly: AssemblyVersion("0.7.6.*")]
33[assembly: AssemblyFileVersion("1.0.0.0")] 33
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a57e0d1..9bc9c2d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2075,7 +2075,11 @@ namespace OpenSim.Region.Framework.Scenes
2075 // Get terrain height for sub-region in a megaregion if necessary 2075 // Get terrain height for sub-region in a megaregion if necessary
2076 int X = (int)((m_scene.RegionInfo.RegionLocX * Constants.RegionSize) + pos.X); 2076 int X = (int)((m_scene.RegionInfo.RegionLocX * Constants.RegionSize) + pos.X);
2077 int Y = (int)((m_scene.RegionInfo.RegionLocY * Constants.RegionSize) + pos.Y); 2077 int Y = (int)((m_scene.RegionInfo.RegionLocY * Constants.RegionSize) + pos.Y);
2078 UUID target_regionID = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y).RegionID; 2078 GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y);
2079 // If X and Y is NaN, target_region will be null
2080 if (target_region == null)
2081 return;
2082 UUID target_regionID = target_region.RegionID;
2079 Scene targetScene = m_scene; 2083 Scene targetScene = m_scene;
2080 2084
2081 if (!SceneManager.Instance.TryGetScene(target_regionID, out targetScene)) 2085 if (!SceneManager.Instance.TryGetScene(target_regionID, out targetScene))