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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs27
2 files changed, 21 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
index 34aca33..d25c930 100644
--- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
@@ -35,8 +35,8 @@ namespace OpenSim.Region.Framework.Interfaces
35 35
36 public interface IAvatarFactoryModule 36 public interface IAvatarFactoryModule
37 { 37 {
38 void SetAppearance(IScenePresence sp, AvatarAppearance appearance); 38 void SetAppearance(IScenePresence sp, AvatarAppearance appearance, WearableCacheItem[] cacheItems);
39 void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); 39 void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams, WearableCacheItem[] cacheItems);
40 40
41 /// <summary> 41 /// <summary>
42 /// Send the appearance of an avatar to others in the scene. 42 /// Send the appearance of an avatar to others in the scene.
@@ -52,6 +52,8 @@ namespace OpenSim.Region.Framework.Interfaces
52 /// <returns>An empty list if this agent has no baked textures (e.g. because it's a child agent)</returns> 52 /// <returns>An empty list if this agent has no baked textures (e.g. because it's a child agent)</returns>
53 Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(UUID agentId); 53 Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(UUID agentId);
54 54
55
56 WearableCacheItem[] GetCachedItems(UUID agentId);
55 /// <summary> 57 /// <summary>
56 /// Save the baked textures for the given agent permanently in the asset database. 58 /// Save the baked textures for the given agent permanently in the asset database.
57 /// </summary> 59 /// </summary>
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 70e7af5..ff9df37 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -931,18 +931,25 @@ namespace OpenSim.Region.Framework.Scenes
931 931
932 // ---------------------------------- 932 // ----------------------------------
933 // Previous Agent Difference - AGNI sends an unsolicited AgentDataUpdate upon root agent status 933 // Previous Agent Difference - AGNI sends an unsolicited AgentDataUpdate upon root agent status
934 if (gm != null) 934 try
935 {
936 if (gm != null)
937 {
938 groupUUID = ControllingClient.ActiveGroupId;
939 GroupRecord record = gm.GetGroupRecord(groupUUID);
940 if (record != null)
941 GroupName = record.GroupName;
942 GroupMembershipData groupMembershipData = gm.GetMembershipData(groupUUID, m_uuid);
943 if (groupMembershipData != null)
944 groupPowers = groupMembershipData.GroupPowers;
945 }
946 ControllingClient.SendAgentDataUpdate(m_uuid, groupUUID, Firstname, Lastname, groupPowers, GroupName,
947 Grouptitle);
948 }
949 catch (Exception e)
935 { 950 {
936 groupUUID = ControllingClient.ActiveGroupId; 951 m_log.Debug("[AGENTUPDATE]: " + e.ToString());
937 GroupRecord record = gm.GetGroupRecord(groupUUID);
938 if (record != null)
939 GroupName = record.GroupName;
940 GroupMembershipData groupMembershipData = gm.GetMembershipData(groupUUID, m_uuid);
941 if (groupMembershipData != null)
942 groupPowers = groupMembershipData.GroupPowers;
943 } 952 }
944 ControllingClient.SendAgentDataUpdate(m_uuid, groupUUID, Firstname, Lastname, groupPowers, GroupName,
945 Grouptitle);
946 // ------------------------------------ 953 // ------------------------------------
947 954
948 if (ParentID == 0) 955 if (ParentID == 0)