diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 6feb883..310e21a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2053,9 +2053,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2053 | { | 2053 | { |
2054 | if (SitTargetUnOccupied) | 2054 | if (SitTargetUnOccupied) |
2055 | { | 2055 | { |
2056 | m_log.DebugFormat( | 2056 | // m_log.DebugFormat( |
2057 | "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", | 2057 | // "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", |
2058 | Name, part.Name, part.LocalId); | 2058 | // Name, part.Name, part.LocalId); |
2059 | 2059 | ||
2060 | part.SitTargetAvatar = UUID; | 2060 | part.SitTargetAvatar = UUID; |
2061 | offset = new Vector3(avSitOffSet.X, avSitOffSet.Y, avSitOffSet.Z); | 2061 | offset = new Vector3(avSitOffSet.X, avSitOffSet.Y, avSitOffSet.Z); |
@@ -2067,9 +2067,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2067 | { | 2067 | { |
2068 | if (Util.GetDistanceTo(AbsolutePosition, pos) <= 10) | 2068 | if (Util.GetDistanceTo(AbsolutePosition, pos) <= 10) |
2069 | { | 2069 | { |
2070 | m_log.DebugFormat( | 2070 | // m_log.DebugFormat( |
2071 | "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is unset and within 10m", | 2071 | // "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is unset and within 10m", |
2072 | Name, part.Name, part.LocalId); | 2072 | // Name, part.Name, part.LocalId); |
2073 | 2073 | ||
2074 | AbsolutePosition = pos + new Vector3(0.0f, 0.0f, m_sitAvatarHeight); | 2074 | AbsolutePosition = pos + new Vector3(0.0f, 0.0f, m_sitAvatarHeight); |
2075 | canSit = true; | 2075 | canSit = true; |