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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs9
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index d964a6f..e7c6ee8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -537,8 +537,15 @@ namespace OpenSim.Region.Framework.Scenes
537 return; 537 return;
538 } 538 }
539 } 539 }
540 else if (RootPart.PhysActor != null)
541 {
542 RootPart.PhysActor.CrossingFailure();
543 }
540 544
541 val = AbsolutePosition; 545 Vector3 oldp = AbsolutePosition;
546 val.X = Util.Clamp<float>(oldp.X, 0.5f, (float)Constants.RegionSize - 0.5f);
547 val.Y = Util.Clamp<float>(oldp.Y, 0.5f, (float)Constants.RegionSize - 0.5f);
548 val.Z = Util.Clamp<float>(oldp.Z, 0.5f, 4096.0f);
542 } 549 }
543 } 550 }
544 551