diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 11a13e1..90a13a7 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
84 | /// <param name="AttachmentPt"></param> | 84 | /// <param name="AttachmentPt"></param> |
85 | /// <param name="silent"></param> | 85 | /// <param name="silent"></param> |
86 | /// <returns>true if the object was successfully attached, false otherwise</returns> | 86 | /// <returns>true if the object was successfully attached, false otherwise</returns> |
87 | bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo); | 87 | bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo, bool temp); |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Rez an attachment from user inventory and change inventory status to match. | 90 | /// Rez an attachment from user inventory and change inventory status to match. |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a8594e4..a29b4fd 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2755,7 +2755,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2755 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); | 2755 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); |
2756 | 2756 | ||
2757 | if (AttachmentsModule != null) | 2757 | if (AttachmentsModule != null) |
2758 | AttachmentsModule.AttachObject(sp, grp, 0, false, false); | 2758 | AttachmentsModule.AttachObject(sp, grp, 0, false, false, false); |
2759 | } | 2759 | } |
2760 | else | 2760 | else |
2761 | { | 2761 | { |