diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Prioritizer.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 5 |
3 files changed, 14 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs index 4595a29..2a76755 100644 --- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs +++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs | |||
@@ -116,14 +116,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
116 | return priority; | 116 | return priority; |
117 | } | 117 | } |
118 | 118 | ||
119 | |||
120 | private uint GetPriorityByTime(IClientAPI client, ISceneEntity entity) | 119 | private uint GetPriorityByTime(IClientAPI client, ISceneEntity entity) |
121 | { | 120 | { |
122 | // And anything attached to this avatar gets top priority as well | 121 | // And anything attached to this avatar gets top priority as well |
123 | if (entity is SceneObjectPart) | 122 | if (entity is SceneObjectPart) |
124 | { | 123 | { |
125 | SceneObjectPart sop = (SceneObjectPart)entity; | 124 | SceneObjectPart sop = (SceneObjectPart)entity; |
126 | if (sop.ParentGroup.RootPart.IsAttachment && client.AgentId == sop.ParentGroup.RootPart.AttachedAvatar) | 125 | if (sop.ParentGroup.RootPart.IsAttachment && client.AgentId == sop.ParentGroup.AttachedAvatar) |
127 | return 1; | 126 | return 1; |
128 | } | 127 | } |
129 | 128 | ||
@@ -136,7 +135,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
136 | if (entity is SceneObjectPart) | 135 | if (entity is SceneObjectPart) |
137 | { | 136 | { |
138 | SceneObjectPart sop = (SceneObjectPart)entity; | 137 | SceneObjectPart sop = (SceneObjectPart)entity; |
139 | if (sop.ParentGroup.RootPart.IsAttachment && client.AgentId == sop.ParentGroup.RootPart.AttachedAvatar) | 138 | if (sop.ParentGroup.RootPart.IsAttachment && client.AgentId == sop.ParentGroup.AttachedAvatar) |
140 | return 1; | 139 | return 1; |
141 | } | 140 | } |
142 | 141 | ||
@@ -149,7 +148,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
149 | if (entity is SceneObjectPart) | 148 | if (entity is SceneObjectPart) |
150 | { | 149 | { |
151 | SceneObjectPart sop = (SceneObjectPart)entity; | 150 | SceneObjectPart sop = (SceneObjectPart)entity; |
152 | if (sop.ParentGroup.RootPart.IsAttachment && client.AgentId == sop.ParentGroup.RootPart.AttachedAvatar) | 151 | if (sop.ParentGroup.RootPart.IsAttachment && client.AgentId == sop.ParentGroup.AttachedAvatar) |
153 | return 1; | 152 | return 1; |
154 | } | 153 | } |
155 | 154 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index e3b8fc8..fada688 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -169,6 +169,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
169 | } | 169 | } |
170 | 170 | ||
171 | /// <summary> | 171 | /// <summary> |
172 | /// The avatar to which this scene object is attached. | ||
173 | /// </summary> | ||
174 | /// <remarks> | ||
175 | /// If we're not attached to an avatar then this is UUID.Zero | ||
176 | /// </remarks> | ||
177 | public UUID AttachedAvatar { get; set; } | ||
178 | |||
179 | /// <summary> | ||
172 | /// Is this scene object phantom? | 180 | /// Is this scene object phantom? |
173 | /// </summary> | 181 | /// </summary> |
174 | /// <remarks> | 182 | /// <remarks> |
@@ -1540,7 +1548,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1540 | { | 1548 | { |
1541 | if (IsAttachment) | 1549 | if (IsAttachment) |
1542 | { | 1550 | { |
1543 | ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar); | 1551 | ScenePresence avatar = m_scene.GetScenePresence(AttachedAvatar); |
1544 | if (avatar != null) | 1552 | if (avatar != null) |
1545 | { | 1553 | { |
1546 | avatar.PushForce(impulse); | 1554 | avatar.PushForce(impulse); |
@@ -1622,7 +1630,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1622 | { | 1630 | { |
1623 | if (IsAttachment) | 1631 | if (IsAttachment) |
1624 | { | 1632 | { |
1625 | ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar); | 1633 | ScenePresence avatar = m_scene.GetScenePresence(AttachedAvatar); |
1626 | if (avatar != null) | 1634 | if (avatar != null) |
1627 | { | 1635 | { |
1628 | avatar.MoveToTarget(target, false); | 1636 | avatar.MoveToTarget(target, false); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a0e87d0..e510611 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -221,9 +221,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
221 | public scriptEvents AggregateScriptEvents; | 221 | public scriptEvents AggregateScriptEvents; |
222 | 222 | ||
223 | 223 | ||
224 | public UUID AttachedAvatar; | ||
225 | |||
226 | |||
227 | public Vector3 AttachedPos; | 224 | public Vector3 AttachedPos; |
228 | 225 | ||
229 | 226 | ||
@@ -728,7 +725,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
728 | 725 | ||
729 | if (IsAttachment) | 726 | if (IsAttachment) |
730 | { | 727 | { |
731 | ScenePresence sp = m_parentGroup.Scene.GetScenePresence(AttachedAvatar); | 728 | ScenePresence sp = m_parentGroup.Scene.GetScenePresence(ParentGroup.AttachedAvatar); |
732 | if (sp != null) | 729 | if (sp != null) |
733 | return sp.AbsolutePosition; | 730 | return sp.AbsolutePosition; |
734 | } | 731 | } |