diff options
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8545425..39a2c65 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3236,17 +3236,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
3236 | uint killerObj = 0; | 3236 | uint killerObj = 0; |
3237 | foreach (uint localid in coldata.Keys) | 3237 | foreach (uint localid in coldata.Keys) |
3238 | { | 3238 | { |
3239 | if (coldata[localid].PenetrationDepth <= 0.10f || m_invulnerable) | 3239 | SceneObjectPart part = Scene.GetSceneObjectPart(localid); |
3240 | continue; | ||
3241 | //if (localid == 0) | ||
3242 | //continue; | ||
3243 | |||
3244 | SceneObjectPart part = m_scene.GetSceneObjectPart(localid); | ||
3245 | 3240 | ||
3246 | if (part != null && part.ParentGroup.Damage != -1.0f) | 3241 | if (part != null && part.ParentGroup.Damage != -1.0f) |
3247 | Health -= part.ParentGroup.Damage; | 3242 | Health -= part.ParentGroup.Damage; |
3248 | else | 3243 | else |
3249 | Health -= coldata[localid].PenetrationDepth * 5.0f; | 3244 | { |
3245 | if (coldata[localid].PenetrationDepth >= 0.10f) | ||
3246 | Health -= coldata[localid].PenetrationDepth * 5.0f; | ||
3247 | } | ||
3250 | 3248 | ||
3251 | if (Health <= 0.0f) | 3249 | if (Health <= 0.0f) |
3252 | { | 3250 | { |