diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/INPCModule.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index 9dd8c79..b65f82c 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs | |||
@@ -104,6 +104,14 @@ namespace OpenSim.Region.Framework.Interfaces | |||
104 | bool Sit(UUID agentID, UUID partID, Scene scene); | 104 | bool Sit(UUID agentID, UUID partID, Scene scene); |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// Stand a sitting NPC. | ||
108 | /// </summary> | ||
109 | /// <param name="agentID"></param> | ||
110 | /// <param name="scene"></param> | ||
111 | /// <returns>true if the stand succeeded, false if not</returns> | ||
112 | bool Stand(UUID agentID, Scene scene); | ||
113 | |||
114 | /// <summary> | ||
107 | /// Delete an NPC. | 115 | /// Delete an NPC. |
108 | /// </summary> | 116 | /// </summary> |
109 | /// <param name="agentID">The UUID of the NPC</param> | 117 | /// <param name="agentID">The UUID of the NPC</param> |