diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IWorldComm.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 26 |
2 files changed, 4 insertions, 24 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index 4e74781..e8e375e 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
103 | /// <param name='msg'> | 103 | /// <param name='msg'> |
104 | /// Message. | 104 | /// Message. |
105 | /// </param> | 105 | /// </param> |
106 | void DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg); | 106 | bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error); |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Are there any listen events ready to be dispatched? | 109 | /// Are there any listen events ready to be dispatched? |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index cf68ff4..3ef1e29 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -38,9 +38,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
38 | { | 38 | { |
39 | public partial class Scene | 39 | public partial class Scene |
40 | { | 40 | { |
41 | |||
42 | protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, | 41 | protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, |
43 | UUID fromID, UUID targetID, bool fromAgent, bool broadcast) | 42 | UUID fromID, bool fromAgent, bool broadcast) |
44 | { | 43 | { |
45 | OSChatMessage args = new OSChatMessage(); | 44 | OSChatMessage args = new OSChatMessage(); |
46 | 45 | ||
@@ -64,20 +63,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
64 | } | 63 | } |
65 | 64 | ||
66 | args.From = fromName; | 65 | args.From = fromName; |
67 | args.TargetUUID = targetID; | 66 | //args. |
68 | 67 | ||
69 | if (broadcast) | 68 | if (broadcast) |
70 | EventManager.TriggerOnChatBroadcast(this, args); | 69 | EventManager.TriggerOnChatBroadcast(this, args); |
71 | else | 70 | else |
72 | EventManager.TriggerOnChatFromWorld(this, args); | 71 | EventManager.TriggerOnChatFromWorld(this, args); |
73 | } | 72 | } |
74 | 73 | ||
75 | protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, | ||
76 | UUID fromID, bool fromAgent, bool broadcast) | ||
77 | { | ||
78 | SimChat(message, type, channel, fromPos, fromName, fromID, UUID.Zero, fromAgent, broadcast); | ||
79 | } | ||
80 | |||
81 | /// <summary> | 74 | /// <summary> |
82 | /// | 75 | /// |
83 | /// </summary> | 76 | /// </summary> |
@@ -115,19 +108,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
115 | { | 108 | { |
116 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, true); | 109 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, true); |
117 | } | 110 | } |
118 | /// <summary> | ||
119 | /// | ||
120 | /// </summary> | ||
121 | /// <param name="message"></param> | ||
122 | /// <param name="type"></param> | ||
123 | /// <param name="fromPos"></param> | ||
124 | /// <param name="fromName"></param> | ||
125 | /// <param name="fromAgentID"></param> | ||
126 | /// <param name="targetID"></param> | ||
127 | public void SimChatToAgent(UUID targetID, byte[] message, Vector3 fromPos, string fromName, UUID fromID, bool fromAgent) | ||
128 | { | ||
129 | SimChat(message, ChatTypeEnum.Say, 0, fromPos, fromName, fromID, targetID, fromAgent, false); | ||
130 | } | ||
131 | 111 | ||
132 | /// <summary> | 112 | /// <summary> |
133 | /// Invoked when the client requests a prim. | 113 | /// Invoked when the client requests a prim. |