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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
2 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index fcfb4d7..9ade100 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3691,10 +3691,9 @@ namespace OpenSim.Region.Framework.Scenes
3691 } 3691 }
3692 3692
3693 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); 3693 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID);
3694 m_log.Debug("ICADU -> post wait"); 3694
3695 if (childAgentUpdate != null) 3695 if (childAgentUpdate != null)
3696 { 3696 {
3697 m_log.Debug("ICADU -> not child agent!");
3698 childAgentUpdate.ChildAgentDataUpdate(cAgentData); 3697 childAgentUpdate.ChildAgentDataUpdate(cAgentData);
3699 return true; 3698 return true;
3700 } 3699 }
@@ -3710,7 +3709,7 @@ namespace OpenSim.Region.Framework.Scenes
3710 /// <returns>true if we handled it.</returns> 3709 /// <returns>true if we handled it.</returns>
3711 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) 3710 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData)
3712 { 3711 {
3713 m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); 3712 //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName);
3714 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); 3713 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
3715 if (childAgentUpdate != null) 3714 if (childAgentUpdate != null)
3716 { 3715 {
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d88526f..a1c80e5 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2933,7 +2933,7 @@ namespace OpenSim.Region.Framework.Scenes
2933 2933
2934 public void ChildAgentDataUpdate(AgentData cAgentData) 2934 public void ChildAgentDataUpdate(AgentData cAgentData)
2935 { 2935 {
2936 m_log.Debug(" >>> ChildAgentDataUpdate <<< " + Scene.RegionInfo.RegionName); 2936 //m_log.Debug(" >>> ChildAgentDataUpdate <<< " + Scene.RegionInfo.RegionName);
2937 if (!IsChildAgent) 2937 if (!IsChildAgent)
2938 return; 2938 return;
2939 2939