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-rw-r--r--OpenSim/Region/Framework/Scenes/EntityManager.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs15
2 files changed, 14 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EntityManager.cs b/OpenSim/Region/Framework/Scenes/EntityManager.cs
index b788a3c..7181313 100644
--- a/OpenSim/Region/Framework/Scenes/EntityManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EntityManager.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using OpenMetaverse; 33using OpenMetaverse;
34using OpenSim.Framework;
34 35
35namespace OpenSim.Region.Framework.Scenes 36namespace OpenSim.Region.Framework.Scenes
36{ 37{
@@ -38,7 +39,8 @@ namespace OpenSim.Region.Framework.Scenes
38 { 39 {
39// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 40// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40 41
41 private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>(); 42 private readonly DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase> m_entities
43 = new DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase>();
42 44
43 public int Count 45 public int Count
44 { 46 {
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 6a0f472..2a1949d 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -6041,10 +6041,17 @@ Environment.Exit(1);
6041 GC.Collect(); 6041 GC.Collect();
6042 } 6042 }
6043 6043
6044 // Wrappers to get physics modules retrieve assets. Has to be done this way 6044 /// <summary>
6045 // because we can't assign the asset service to physics directly - at the 6045 /// Wrappers to get physics modules retrieve assets.
6046 // time physics are instantiated it's not registered but it will be by 6046 /// </summary>
6047 // the time the first prim exists. 6047 /// <remarks>
6048 /// Has to be done this way
6049 /// because we can't assign the asset service to physics directly - at the
6050 /// time physics are instantiated it's not registered but it will be by
6051 /// the time the first prim exists.
6052 /// </remarks>
6053 /// <param name="assetID"></param>
6054 /// <param name="callback"></param>
6048 public void PhysicsRequestAsset(UUID assetID, AssetReceivedDelegate callback) 6055 public void PhysicsRequestAsset(UUID assetID, AssetReceivedDelegate callback)
6049 { 6056 {
6050 AssetService.Get(assetID.ToString(), callback, PhysicsAssetReceived); 6057 AssetService.Get(assetID.ToString(), callback, PhysicsAssetReceived);