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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 149d2d3..876dfb2 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -215,6 +215,7 @@ namespace OpenSim.Region.Framework.Scenes
215 private int m_lastIncoming; 215 private int m_lastIncoming;
216 private int m_lastOutgoing; 216 private int m_lastOutgoing;
217 private bool m_firstHeartbeat = true; 217 private bool m_firstHeartbeat = true;
218 private int m_hbRestarts = 0;
218 219
219 private object m_deleting_scene_object = new object(); 220 private object m_deleting_scene_object = new object();
220 221
@@ -1166,6 +1167,9 @@ namespace OpenSim.Region.Framework.Scenes
1166 //m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); 1167 //m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat);
1167 if (HeartbeatThread != null) 1168 if (HeartbeatThread != null)
1168 { 1169 {
1170 m_hbRestarts++;
1171 if(m_hbRestarts > 10)
1172 Environment.Exit(1);
1169 m_log.ErrorFormat("[SCENE]: Restarting heartbeat thread because it hasn't reported in in region {0}", RegionInfo.RegionName); 1173 m_log.ErrorFormat("[SCENE]: Restarting heartbeat thread because it hasn't reported in in region {0}", RegionInfo.RegionName);
1170 HeartbeatThread.Abort(); 1174 HeartbeatThread.Abort();
1171 Watchdog.AbortThread(HeartbeatThread.ManagedThreadId); 1175 Watchdog.AbortThread(HeartbeatThread.ManagedThreadId);