diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
3 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs index 80ee510..bf20c32 100644 --- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs +++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs | |||
@@ -497,7 +497,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
497 | 497 | ||
498 | m_group.RootPart.Velocity = Vector3.Zero; | 498 | m_group.RootPart.Velocity = Vector3.Zero; |
499 | m_group.RootPart.AngularVelocity = Vector3.Zero; | 499 | m_group.RootPart.AngularVelocity = Vector3.Zero; |
500 | m_skippedUpdates = 1000; | 500 | // m_skippedUpdates = 1000; |
501 | // m_group.SendGroupRootTerseUpdate(); | 501 | // m_group.SendGroupRootTerseUpdate(); |
502 | m_group.RootPart.ScheduleTerseUpdate(); | 502 | m_group.RootPart.ScheduleTerseUpdate(); |
503 | m_group.Scene.EventManager.TriggerMovingEndEvent(m_group.RootPart.LocalId); | 503 | m_group.Scene.EventManager.TriggerMovingEndEvent(m_group.RootPart.LocalId); |
@@ -521,7 +521,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
521 | return; | 521 | return; |
522 | if (m_running && !m_waitingCrossing) | 522 | if (m_running && !m_waitingCrossing) |
523 | StartTimer(); | 523 | StartTimer(); |
524 | m_skippedUpdates = 1000; | 524 | // m_skippedUpdates = 1000; |
525 | } | 525 | } |
526 | } | 526 | } |
527 | 527 | ||
@@ -652,10 +652,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
652 | m_frames.Clear(); | 652 | m_frames.Clear(); |
653 | } | 653 | } |
654 | 654 | ||
655 | [NonSerialized()] Vector3 m_lastPosUpdate; | 655 | // [NonSerialized()] Vector3 m_lastPosUpdate; |
656 | [NonSerialized()] Quaternion m_lastRotationUpdate; | 656 | // [NonSerialized()] Quaternion m_lastRotationUpdate; |
657 | [NonSerialized()] Vector3 m_currentVel; | 657 | [NonSerialized()] Vector3 m_currentVel; |
658 | [NonSerialized()] int m_skippedUpdates; | 658 | // [NonSerialized()] int m_skippedUpdates; |
659 | [NonSerialized()] double m_lasttickMS; | 659 | [NonSerialized()] double m_lasttickMS; |
660 | 660 | ||
661 | private void DoOnTimer(double tickDuration) | 661 | private void DoOnTimer(double tickDuration) |
@@ -669,14 +669,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
669 | if (m_group == null) | 669 | if (m_group == null) |
670 | return; | 670 | return; |
671 | 671 | ||
672 | bool update = false; | 672 | // bool update = false; |
673 | 673 | ||
674 | if (m_selected) | 674 | if (m_selected) |
675 | { | 675 | { |
676 | if (m_group.RootPart.Velocity != Vector3.Zero) | 676 | if (m_group.RootPart.Velocity != Vector3.Zero) |
677 | { | 677 | { |
678 | m_group.RootPart.Velocity = Vector3.Zero; | 678 | m_group.RootPart.Velocity = Vector3.Zero; |
679 | m_skippedUpdates = 1000; | 679 | // m_skippedUpdates = 1000; |
680 | // m_group.SendGroupRootTerseUpdate(); | 680 | // m_group.SendGroupRootTerseUpdate(); |
681 | m_group.RootPart.ScheduleTerseUpdate(); | 681 | m_group.RootPart.ScheduleTerseUpdate(); |
682 | } | 682 | } |
@@ -690,7 +690,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
690 | // retry to set the position that evtually caused the outbound | 690 | // retry to set the position that evtually caused the outbound |
691 | // if still outside region this will call startCrossing below | 691 | // if still outside region this will call startCrossing below |
692 | m_isCrossing = false; | 692 | m_isCrossing = false; |
693 | m_skippedUpdates = 1000; | 693 | // m_skippedUpdates = 1000; |
694 | m_group.AbsolutePosition = m_nextPosition; | 694 | m_group.AbsolutePosition = m_nextPosition; |
695 | 695 | ||
696 | if (!m_isCrossing) | 696 | if (!m_isCrossing) |
@@ -724,7 +724,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
724 | 724 | ||
725 | m_currentFrame.TimeMS += (int)tickDuration; | 725 | m_currentFrame.TimeMS += (int)tickDuration; |
726 | m_lasttickMS = nowMS - 50f; | 726 | m_lasttickMS = nowMS - 50f; |
727 | update = true; | 727 | // update = true; |
728 | } | 728 | } |
729 | 729 | ||
730 | int elapsed = (int)(nowMS - m_lasttickMS); | 730 | int elapsed = (int)(nowMS - m_lasttickMS); |
@@ -761,7 +761,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
761 | else | 761 | else |
762 | m_group.RootPart.Velocity = Vector3.Zero; | 762 | m_group.RootPart.Velocity = Vector3.Zero; |
763 | } | 763 | } |
764 | update = true; | 764 | // update = true; |
765 | } | 765 | } |
766 | else | 766 | else |
767 | { | 767 | { |
@@ -858,7 +858,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
858 | if (m_group.RootPart.Velocity != Vector3.Zero) | 858 | if (m_group.RootPart.Velocity != Vector3.Zero) |
859 | { | 859 | { |
860 | m_group.RootPart.Velocity = Vector3.Zero; | 860 | m_group.RootPart.Velocity = Vector3.Zero; |
861 | m_skippedUpdates = 1000; | 861 | // m_skippedUpdates = 1000; |
862 | // m_group.SendGroupRootTerseUpdate(); | 862 | // m_group.SendGroupRootTerseUpdate(); |
863 | m_group.RootPart.ScheduleTerseUpdate(); | 863 | m_group.RootPart.ScheduleTerseUpdate(); |
864 | } | 864 | } |
@@ -871,7 +871,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
871 | if (m_group != null) | 871 | if (m_group != null) |
872 | { | 872 | { |
873 | m_group.RootPart.Velocity = Vector3.Zero; | 873 | m_group.RootPart.Velocity = Vector3.Zero; |
874 | m_skippedUpdates = 1000; | 874 | // m_skippedUpdates = 1000; |
875 | // m_group.SendGroupRootTerseUpdate(); | 875 | // m_group.SendGroupRootTerseUpdate(); |
876 | m_group.RootPart.ScheduleTerseUpdate(); | 876 | m_group.RootPart.ScheduleTerseUpdate(); |
877 | 877 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 30f7151..0b8cc7f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -250,7 +250,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
250 | } | 250 | } |
251 | 251 | ||
252 | foreach (TaskInventoryItem item in m_items.Values) | 252 | foreach (TaskInventoryItem item in m_items.Values) |
253 | item.GroupID = groupID; | 253 | item.GroupID = groupID; |
254 | 254 | ||
255 | m_items.LockItemsForWrite(false); | 255 | m_items.LockItemsForWrite(false); |
256 | } | 256 | } |
@@ -1454,7 +1454,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1454 | { | 1454 | { |
1455 | if (item.InvType == (int)InventoryType.LSL) | 1455 | if (item.InvType == (int)InventoryType.LSL) |
1456 | count++; | 1456 | count++; |
1457 | } | 1457 | } |
1458 | m_items.LockItemsForRead(false); | 1458 | m_items.LockItemsForRead(false); |
1459 | return count; | 1459 | return count; |
1460 | } | 1460 | } |
@@ -1479,9 +1479,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1479 | { | 1479 | { |
1480 | if (engine.GetScriptState(item.ItemID)) | 1480 | if (engine.GetScriptState(item.ItemID)) |
1481 | count++; | 1481 | count++; |
1482 | } | ||
1482 | } | 1483 | } |
1483 | } | 1484 | } |
1484 | } | ||
1485 | return count; | 1485 | return count; |
1486 | } | 1486 | } |
1487 | 1487 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index c5a3a22..9a20706 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1400,7 +1400,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1400 | value = reader.ReadElementContentAsString("Media", String.Empty); | 1400 | value = reader.ReadElementContentAsString("Media", String.Empty); |
1401 | shp.Media = PrimitiveBaseShape.MediaList.FromXml(value); | 1401 | shp.Media = PrimitiveBaseShape.MediaList.FromXml(value); |
1402 | } | 1402 | } |
1403 | catch (XmlException e) | 1403 | catch (XmlException) |
1404 | { | 1404 | { |
1405 | // There are versions of OAR files that contain unquoted XML. | 1405 | // There are versions of OAR files that contain unquoted XML. |
1406 | // ie ONE comercial fork that never wanted their oars to be read by our code | 1406 | // ie ONE comercial fork that never wanted their oars to be read by our code |