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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs22
1 files changed, 0 insertions, 22 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0f23cc7..293c72a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2502,28 +2502,6 @@ namespace OpenSim.Region.Framework.Scenes
2502 } 2502 }
2503 2503
2504 /// <summary> 2504 /// <summary>
2505 /// Attachment rezzing
2506 /// </summary>
2507 /// <param name="userID">Agent Unique ID</param>
2508 /// <param name="itemID">Object ID</param>
2509 /// <returns>False</returns>
2510 public virtual bool IncomingCreateObject(UUID userID, UUID itemID)
2511 {
2512 m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID);
2513
2514 // Commented out since this is as yet unused and is arguably not the appropriate place to do this, as
2515 // attachments are being rezzed elsewhere in AddNewClient()
2516// ScenePresence sp = GetScenePresence(userID);
2517// if (sp != null && AttachmentsModule != null)
2518// {
2519// uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID);
2520// AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt);
2521// }
2522
2523 return false;
2524 }
2525
2526 /// <summary>
2527 /// Adds a Scene Object group to the Scene. 2505 /// Adds a Scene Object group to the Scene.
2528 /// Verifies that the creator of the object is not banned from the simulator. 2506 /// Verifies that the creator of the object is not banned from the simulator.
2529 /// Checks if the item is an Attachment 2507 /// Checks if the item is an Attachment