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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs6
-rwxr-xr-xOpenSim/Region/Framework/Scenes/SceneGraph.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
3 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index 9845418..6925b6c 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Framework.Scenes
52 public delegate bool EditObjectHandler(SceneObjectGroup sog, ScenePresence sp); 52 public delegate bool EditObjectHandler(SceneObjectGroup sog, ScenePresence sp);
53 public delegate bool EditObjectInventoryHandler(UUID objectID, UUID editorID, Scene scene); 53 public delegate bool EditObjectInventoryHandler(UUID objectID, UUID editorID, Scene scene);
54 public delegate bool MoveObjectHandler(SceneObjectGroup sog, ScenePresence sp); 54 public delegate bool MoveObjectHandler(SceneObjectGroup sog, ScenePresence sp);
55 public delegate bool ObjectEntryHandler(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene); 55 public delegate bool ObjectEntryHandler(SceneObjectGroup sog, bool enteringRegion, Vector3 newPoint, Scene scene);
56 public delegate bool ReturnObjectsHandler(ILandObject land, UUID user, List<SceneObjectGroup> objects, Scene scene); 56 public delegate bool ReturnObjectsHandler(ILandObject land, UUID user, List<SceneObjectGroup> objects, Scene scene);
57 public delegate bool InstantMessageHandler(UUID user, UUID target, Scene startScene); 57 public delegate bool InstantMessageHandler(UUID user, UUID target, Scene startScene);
58 public delegate bool InventoryTransferHandler(UUID user, UUID target, Scene startScene); 58 public delegate bool InventoryTransferHandler(UUID user, UUID target, Scene startScene);
@@ -504,7 +504,7 @@ namespace OpenSim.Region.Framework.Scenes
504 #endregion 504 #endregion
505 505
506 #region OBJECT ENTRY 506 #region OBJECT ENTRY
507 public bool CanObjectEntry(UUID objectID, bool enteringRegion, Vector3 newPoint) 507 public bool CanObjectEntry(SceneObjectGroup sog, bool enteringRegion, Vector3 newPoint)
508 { 508 {
509 ObjectEntryHandler handler = OnObjectEntry; 509 ObjectEntryHandler handler = OnObjectEntry;
510 if (handler != null) 510 if (handler != null)
@@ -512,7 +512,7 @@ namespace OpenSim.Region.Framework.Scenes
512 Delegate[] list = handler.GetInvocationList(); 512 Delegate[] list = handler.GetInvocationList();
513 foreach (ObjectEntryHandler h in list) 513 foreach (ObjectEntryHandler h in list)
514 { 514 {
515 if (h(objectID, enteringRegion, newPoint, m_scene) == false) 515 if (h(sog, enteringRegion, newPoint, m_scene) == false)
516 return false; 516 return false;
517 } 517 }
518 } 518 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 9264138..8fc438d 100755
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1579,7 +1579,7 @@ namespace OpenSim.Region.Framework.Scenes
1579 else 1579 else
1580 { 1580 {
1581 if (m_parentScene.Permissions.CanMoveObject(group, remoteClient) 1581 if (m_parentScene.Permissions.CanMoveObject(group, remoteClient)
1582 && m_parentScene.Permissions.CanObjectEntry(group.UUID, false, pos)) 1582 && m_parentScene.Permissions.CanObjectEntry(group, false, pos))
1583 { 1583 {
1584 group.UpdateGroupPosition(pos); 1584 group.UpdateGroupPosition(pos);
1585 } 1585 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index d14c450..83c5db4 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -4656,7 +4656,7 @@ namespace OpenSim.Region.Framework.Scenes
4656 } 4656 }
4657 if ((change & ObjectChangeType.Position) != 0) 4657 if ((change & ObjectChangeType.Position) != 0)
4658 { 4658 {
4659 if (IsAttachment || m_scene.Permissions.CanObjectEntry(group.UUID, false, data.position)) 4659 if (IsAttachment || m_scene.Permissions.CanObjectEntry(group, false, data.position))
4660 UpdateGroupPosition(data.position); 4660 UpdateGroupPosition(data.position);
4661 updateType = updatetype.groupterse; 4661 updateType = updatetype.groupterse;
4662 } 4662 }