diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/UuidGatherer.cs | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0b466f7..b48cf62 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3097,11 +3097,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3097 | { | 3097 | { |
3098 | if (parcel != null) | 3098 | if (parcel != null) |
3099 | { | 3099 | { |
3100 | if ((parcel.landData.Flags & (uint)Parcel.ParcelFlags.AllowOtherScripts) != 0) | 3100 | if ((parcel.landData.Flags & (uint)ParcelFlags.AllowOtherScripts) != 0) |
3101 | { | 3101 | { |
3102 | return true; | 3102 | return true; |
3103 | } | 3103 | } |
3104 | else if ((parcel.landData.Flags & (uint)Parcel.ParcelFlags.AllowGroupScripts) != 0) | 3104 | else if ((parcel.landData.Flags & (uint)ParcelFlags.AllowGroupScripts) != 0) |
3105 | { | 3105 | { |
3106 | if (part.OwnerID == parcel.landData.OwnerID | 3106 | if (part.OwnerID == parcel.landData.OwnerID |
3107 | || (parcel.landData.IsGroupOwned && part.GroupID == parcel.landData.GroupID) | 3107 | || (parcel.landData.IsGroupOwned && part.GroupID == parcel.landData.GroupID) |
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index a2d8c65..f449e18 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |||
@@ -32,6 +32,7 @@ using System.Text.RegularExpressions; | |||
32 | using System.Threading; | 32 | using System.Threading; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenMetaverse.Assets; | ||
35 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
36 | using OpenSim.Region.Framework.Scenes.Serialization; | 37 | using OpenSim.Region.Framework.Scenes.Serialization; |
37 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |