diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
2 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 7993abe..fe3438e 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -71,6 +71,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
71 | /// Triggered when a new client is added to the scene. | 71 | /// Triggered when a new client is added to the scene. |
72 | /// </summary> | 72 | /// </summary> |
73 | /// <remarks> | 73 | /// <remarks> |
74 | /// This is triggered for both child and root agent client connections. | ||
74 | /// Triggered before OnClientLogin. | 75 | /// Triggered before OnClientLogin. |
75 | /// </remarks> | 76 | /// </remarks> |
76 | public event OnNewClientDelegate OnNewClient; | 77 | public event OnNewClientDelegate OnNewClient; |
@@ -191,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
191 | public delegate void ClientClosed(UUID clientID, Scene scene); | 192 | public delegate void ClientClosed(UUID clientID, Scene scene); |
192 | 193 | ||
193 | /// <summary> | 194 | /// <summary> |
194 | /// Fired when a client is removed from a scene. | 195 | /// Fired when a client is removed from a scene whether it's a child or a root agent. |
195 | /// </summary> | 196 | /// </summary> |
196 | /// <remarks> | 197 | /// <remarks> |
197 | /// At the point of firing, the scene still contains the client's scene presence. | 198 | /// At the point of firing, the scene still contains the client's scene presence. |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c887b4e..44cd30a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2670,6 +2670,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2670 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); | 2670 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); |
2671 | } | 2671 | } |
2672 | 2672 | ||
2673 | // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the | ||
2674 | // client is for a root or child agent. | ||
2675 | client.SceneAgent = sp; | ||
2676 | |||
2673 | m_LastLogin = Util.EnvironmentTickCount(); | 2677 | m_LastLogin = Util.EnvironmentTickCount(); |
2674 | 2678 | ||
2675 | // Cache the user's name | 2679 | // Cache the user's name |