diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 25 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 47 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | 8 |
3 files changed, 50 insertions, 30 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 9fcd5fe..605ee32 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -142,8 +142,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | public event OnPermissionErrorDelegate OnPermissionError; | 142 | public event OnPermissionErrorDelegate OnPermissionError; |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
145 | /// Fired when a new script is created. | 145 | /// Fired when a script is run. |
146 | /// </summary> | 146 | /// </summary> |
147 | /// <remarks> | ||
148 | /// Occurs after OnNewScript. | ||
149 | /// </remarks> | ||
147 | public event NewRezScript OnRezScript; | 150 | public event NewRezScript OnRezScript; |
148 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); | 151 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); |
149 | 152 | ||
@@ -191,10 +194,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
191 | 194 | ||
192 | public event ClientClosed OnClientClosed; | 195 | public event ClientClosed OnClientClosed; |
193 | 196 | ||
194 | // Fired when a script is created | ||
195 | // The indication that a new script exists in this region. | ||
196 | public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); | 197 | public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); |
198 | |||
199 | /// <summary> | ||
200 | /// Fired when a script is created. | ||
201 | /// </summary> | ||
202 | /// <remarks> | ||
203 | /// Occurs before OnRezScript | ||
204 | /// </remarks> | ||
197 | public event NewScript OnNewScript; | 205 | public event NewScript OnNewScript; |
206 | |||
198 | public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) | 207 | public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) |
199 | { | 208 | { |
200 | NewScript handlerNewScript = OnNewScript; | 209 | NewScript handlerNewScript = OnNewScript; |
@@ -216,10 +225,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
216 | } | 225 | } |
217 | } | 226 | } |
218 | 227 | ||
219 | //TriggerUpdateScript: triggered after Scene receives client's upload of updated script and stores it as asset | ||
220 | // An indication that the script has changed. | ||
221 | public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); | 228 | public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); |
229 | |||
230 | /// <summary> | ||
231 | /// An indication that the script has changed. | ||
232 | /// </summary> | ||
233 | /// <remarks> | ||
234 | /// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset. | ||
235 | /// </remarks> | ||
222 | public event UpdateScript OnUpdateScript; | 236 | public event UpdateScript OnUpdateScript; |
237 | |||
223 | public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) | 238 | public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) |
224 | { | 239 | { |
225 | UpdateScript handlerUpdateScript = OnUpdateScript; | 240 | UpdateScript handlerUpdateScript = OnUpdateScript; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 4fc59e2..fc72946 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -651,10 +651,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
651 | 651 | ||
652 | #region Region Config | 652 | #region Region Config |
653 | 653 | ||
654 | try | 654 | // Region config overrides global config |
655 | // | ||
656 | if (m_config.Configs["Startup"] != null) | ||
655 | { | 657 | { |
656 | // Region config overrides global config | ||
657 | // | ||
658 | IConfig startupConfig = m_config.Configs["Startup"]; | 658 | IConfig startupConfig = m_config.Configs["Startup"]; |
659 | 659 | ||
660 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); | 660 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); |
@@ -756,37 +756,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
756 | 756 | ||
757 | #region Interest Management | 757 | #region Interest Management |
758 | 758 | ||
759 | if (m_config != null) | 759 | IConfig interestConfig = m_config.Configs["InterestManagement"]; |
760 | if (interestConfig != null) | ||
760 | { | 761 | { |
761 | IConfig interestConfig = m_config.Configs["InterestManagement"]; | 762 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); |
762 | if (interestConfig != null) | ||
763 | { | ||
764 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); | ||
765 | 763 | ||
766 | try | 764 | try |
767 | { | 765 | { |
768 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); | 766 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); |
769 | } | 767 | } |
770 | catch (Exception) | 768 | catch (Exception) |
771 | { | 769 | { |
772 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | 770 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); |
773 | m_priorityScheme = UpdatePrioritizationSchemes.Time; | 771 | m_priorityScheme = UpdatePrioritizationSchemes.Time; |
774 | } | ||
775 | |||
776 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | ||
777 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | ||
778 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | ||
779 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
780 | } | 772 | } |
773 | |||
774 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | ||
775 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | ||
776 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | ||
777 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
781 | } | 778 | } |
782 | 779 | ||
783 | m_log.InfoFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); | 780 | m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); |
784 | 781 | ||
785 | #endregion Interest Management | 782 | #endregion Interest Management |
786 | 783 | ||
787 | StatsReporter = new SimStatsReporter(this); | 784 | StatsReporter = new SimStatsReporter(this); |
788 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; | 785 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; |
789 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; | 786 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; |
790 | } | 787 | } |
791 | 788 | ||
792 | /// <summary> | 789 | /// <summary> |
@@ -1102,6 +1099,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1102 | { | 1099 | { |
1103 | m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); | 1100 | m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); |
1104 | 1101 | ||
1102 | StatsReporter.Close(); | ||
1103 | |||
1105 | m_restartTimer.Stop(); | 1104 | m_restartTimer.Stop(); |
1106 | m_restartTimer.Close(); | 1105 | m_restartTimer.Close(); |
1107 | 1106 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 35cd025..5c56264 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -178,13 +178,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
178 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; | 178 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; |
179 | m_report.AutoReset = true; | 179 | m_report.AutoReset = true; |
180 | m_report.Interval = statsUpdatesEveryMS; | 180 | m_report.Interval = statsUpdatesEveryMS; |
181 | m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); | 181 | m_report.Elapsed += statsHeartBeat; |
182 | m_report.Enabled = true; | 182 | m_report.Enabled = true; |
183 | 183 | ||
184 | if (StatsManager.SimExtraStats != null) | 184 | if (StatsManager.SimExtraStats != null) |
185 | OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; | 185 | OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; |
186 | } | 186 | } |
187 | 187 | ||
188 | public void Close() | ||
189 | { | ||
190 | m_report.Elapsed -= statsHeartBeat; | ||
191 | m_report.Close(); | ||
192 | } | ||
193 | |||
188 | public void SetUpdateMS(int ms) | 194 | public void SetUpdateMS(int ms) |
189 | { | 195 | { |
190 | statsUpdatesEveryMS = ms; | 196 | statsUpdatesEveryMS = ms; |