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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs10
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index dde54d5..ac27716 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -156,7 +156,9 @@ namespace OpenSim.Region.Framework.Scenes
156 156
157 // OK so either the viewer didn't send a folderID or AddItem failed 157 // OK so either the viewer didn't send a folderID or AddItem failed
158 UUID originalFolder = item.Folder; 158 UUID originalFolder = item.Folder;
159 InventoryFolderBase f = InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); 159 InventoryFolderBase f = null;
160 if (Enum.IsDefined(typeof(FolderType), (sbyte)item.AssetType))
161 f = InventoryService.GetFolderForType(item.Owner, (FolderType)item.AssetType);
160 if (f != null) 162 if (f != null)
161 { 163 {
162 m_log.DebugFormat( 164 m_log.DebugFormat(
@@ -743,7 +745,9 @@ namespace OpenSim.Region.Framework.Scenes
743 745
744 if (itemCopy.Folder == UUID.Zero) 746 if (itemCopy.Folder == UUID.Zero)
745 { 747 {
746 InventoryFolderBase folder = InventoryService.GetFolderForType(recipient, (AssetType)itemCopy.AssetType); 748 InventoryFolderBase folder = null;
749 if (Enum.IsDefined(typeof(FolderType), (sbyte)item.AssetType))
750 folder = InventoryService.GetFolderForType(recipient, (FolderType)itemCopy.AssetType);
747 751
748 if (folder != null) 752 if (folder != null)
749 { 753 {
@@ -1155,7 +1159,7 @@ namespace OpenSim.Region.Framework.Scenes
1155 if (item == null) 1159 if (item == null)
1156 return; 1160 return;
1157 1161
1158 InventoryFolderBase destFolder = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder); 1162 InventoryFolderBase destFolder = InventoryService.GetFolderForType(remoteClient.AgentId, FolderType.Trash);
1159 1163
1160 // Move the item to trash. If this is a copyable item, only 1164 // Move the item to trash. If this is a copyable item, only
1161 // a copy will be moved and we will still need to delete 1165 // a copy will be moved and we will still need to delete