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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs5
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 2a48be9..c900fe1 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -176,8 +176,6 @@ namespace OpenSim.Region.Framework.Scenes
176 176
177 private float m_health = 100f; 177 private float m_health = 100f;
178 178
179 // Default AV Height
180
181 protected RegionInfo m_regionInfo; 179 protected RegionInfo m_regionInfo;
182 protected ulong crossingFromRegion; 180 protected ulong crossingFromRegion;
183 181
@@ -1869,7 +1867,6 @@ namespace OpenSim.Region.Framework.Scenes
1869 m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f); 1867 m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f);
1870 SendFullUpdateToAllClients(); 1868 SendFullUpdateToAllClients();
1871 m_requestedSitTargetID = 0; 1869 m_requestedSitTargetID = 0;
1872
1873 if (m_physicsActor != null && m_appearance != null) 1870 if (m_physicsActor != null && m_appearance != null)
1874 { 1871 {
1875 if (m_appearance.AvatarHeight > 0) 1872 if (m_appearance.AvatarHeight > 0)
@@ -2935,7 +2932,7 @@ namespace OpenSim.Region.Framework.Scenes
2935 cadu.ActiveGroupID = UUID.Zero.Guid; 2932 cadu.ActiveGroupID = UUID.Zero.Guid;
2936 cadu.AgentID = UUID.Guid; 2933 cadu.AgentID = UUID.Guid;
2937 cadu.alwaysrun = m_setAlwaysRun; 2934 cadu.alwaysrun = m_setAlwaysRun;
2938 cadu.AVHeight = m_appearance.AvatarHeight;; 2935 cadu.AVHeight = m_appearance.AvatarHeight;
2939 Vector3 tempCameraCenter = m_CameraCenter; 2936 Vector3 tempCameraCenter = m_CameraCenter;
2940 cadu.cameraPosition = tempCameraCenter; 2937 cadu.cameraPosition = tempCameraCenter;
2941 cadu.drawdistance = m_DrawDistance; 2938 cadu.drawdistance = m_DrawDistance;