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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index da99d4f..8268235 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1035,6 +1035,13 @@ namespace OpenSim.Region.Framework.Scenes
1035 m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); 1035 m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0);
1036 ChildReprioritizationDistance 1036 ChildReprioritizationDistance
1037 = interestConfig.GetDouble("ChildReprioritizationDistance", ChildReprioritizationDistance); 1037 = interestConfig.GetDouble("ChildReprioritizationDistance", ChildReprioritizationDistance);
1038
1039 RootPositionUpdateTolerance
1040 = interestConfig.GetFloat("RootPositionUpdateTolerance", RootPositionUpdateTolerance);
1041 RootRotationUpdateTolerance
1042 = interestConfig.GetFloat("RootRotationUpdateTolerance", RootRotationUpdateTolerance);
1043 RootVelocityUpdateTolerance
1044 = interestConfig.GetFloat("RootVelocityUpdateTolerance", RootVelocityUpdateTolerance);
1038 } 1045 }
1039 1046
1040 m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); 1047 m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme);