diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
7 files changed, 26 insertions, 117 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs index 6f7f34f..76d7a09 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Framework; | |||
33 | using OpenSim.Framework.Communications; | 33 | using OpenSim.Framework.Communications; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
35 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Services.Interfaces; | ||
36 | 37 | ||
37 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | 38 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
38 | { | 39 | { |
@@ -82,7 +83,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
82 | 83 | ||
83 | public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel) | 84 | public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel) |
84 | { | 85 | { |
85 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(avatarID); | 86 | UserAccount userInfo = UserAccountService.GetUserAccount(RegionInfo.ScopeID, avatarID); |
86 | if (userInfo != null) | 87 | if (userInfo != null) |
87 | { | 88 | { |
88 | m_assMapper.Post(assetID, avatarID); | 89 | m_assMapper.Post(assetID, avatarID); |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs deleted file mode 100644 index b1981b6..0000000 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs +++ /dev/null | |||
@@ -1,77 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Framework; | ||
30 | using OpenSim.Framework.Communications.Cache; | ||
31 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | ||
32 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
33 | |||
34 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | ||
35 | { | ||
36 | public partial class HGScene : Scene | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// Teleport an avatar to their home region | ||
40 | /// </summary> | ||
41 | /// <param name="agentId"></param> | ||
42 | /// <param name="client"></param> | ||
43 | public override void TeleportClientHome(UUID agentId, IClientAPI client) | ||
44 | { | ||
45 | m_log.Debug("[HGScene]: TeleportClientHome " + client.FirstName + " " + client.LastName); | ||
46 | |||
47 | CachedUserInfo uinfo = CommsManager.UserProfileCacheService.GetUserDetails(agentId); | ||
48 | if (uinfo != null) | ||
49 | { | ||
50 | UserProfileData UserProfile = uinfo.UserProfile; | ||
51 | |||
52 | if (UserProfile != null) | ||
53 | { | ||
54 | GridRegion regionInfo = GridService.GetRegionByUUID(UUID.Zero, UserProfile.HomeRegionID); | ||
55 | //if (regionInfo != null) | ||
56 | //{ | ||
57 | // UserProfile.HomeRegionID = regionInfo.RegionID; | ||
58 | // //CommsManager.UserService.UpdateUserProfile(UserProfile); | ||
59 | //} | ||
60 | if (regionInfo == null) | ||
61 | { | ||
62 | // can't find the Home region: Tell viewer and abort | ||
63 | client.SendTeleportFailed("Your home-region could not be found."); | ||
64 | return; | ||
65 | } | ||
66 | RequestTeleportLocation( | ||
67 | client, regionInfo.RegionHandle, UserProfile.HomeLocation, UserProfile.HomeLookAt, | ||
68 | (uint)(TPFlags.SetLastToTarget | TPFlags.ViaHome)); | ||
69 | } | ||
70 | } | ||
71 | else | ||
72 | client.SendTeleportFailed("Sorry! I lost your home-region information."); | ||
73 | |||
74 | } | ||
75 | |||
76 | } | ||
77 | } | ||
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs index f64a7a0..61419e6 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -141,13 +141,9 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
141 | bool isHyperLink = (HyperlinkService.GetHyperlinkRegion(reg.RegionHandle) != null); | 141 | bool isHyperLink = (HyperlinkService.GetHyperlinkRegion(reg.RegionHandle) != null); |
142 | bool isHomeUser = true; | 142 | bool isHomeUser = true; |
143 | ulong realHandle = regionHandle; | 143 | ulong realHandle = regionHandle; |
144 | CachedUserInfo uinfo = m_commsProvider.UserProfileCacheService.GetUserDetails(avatar.UUID); | 144 | isHomeUser = HyperlinkService.IsLocalUser(avatar.UUID); |
145 | if (uinfo != null) | 145 | realHandle = m_hg.FindRegionHandle(regionHandle); |
146 | { | 146 | m_log.Debug("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString()); |
147 | isHomeUser = HyperlinkService.IsLocalUser(uinfo.UserProfile.ID); | ||
148 | realHandle = m_hg.FindRegionHandle(regionHandle); | ||
149 | m_log.Debug("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString()); | ||
150 | } | ||
151 | /// | 147 | /// |
152 | /// Hypergrid mod stop | 148 | /// Hypergrid mod stop |
153 | /// | 149 | /// |
@@ -352,7 +348,8 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
352 | // so the userinfo in UserProfileCache is not reliable any more, delete it | 348 | // so the userinfo in UserProfileCache is not reliable any more, delete it |
353 | if (avatar.Scene.NeedSceneCacheClear(avatar.UUID) || isHyperLink) | 349 | if (avatar.Scene.NeedSceneCacheClear(avatar.UUID) || isHyperLink) |
354 | { | 350 | { |
355 | m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); | 351 | // REFACTORING PROBLEM!!!! |
352 | //m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); | ||
356 | m_log.DebugFormat( | 353 | m_log.DebugFormat( |
357 | "[HGSceneCommService]: User {0} is going to another region, profile cache removed", | 354 | "[HGSceneCommService]: User {0} is going to another region, profile cache removed", |
358 | avatar.UUID); | 355 | avatar.UUID); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 1c5c247..476873a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -744,13 +744,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
744 | 744 | ||
745 | if (transactionID == UUID.Zero) | 745 | if (transactionID == UUID.Zero) |
746 | { | 746 | { |
747 | CachedUserInfo userInfo | 747 | ScenePresence presence; |
748 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 748 | if (TryGetAvatar(remoteClient.AgentId, out presence)) |
749 | |||
750 | if (userInfo != null) | ||
751 | { | 749 | { |
752 | ScenePresence presence; | ||
753 | TryGetAvatar(remoteClient.AgentId, out presence); | ||
754 | byte[] data = null; | 750 | byte[] data = null; |
755 | 751 | ||
756 | if (invType == (sbyte)InventoryType.Landmark && presence != null) | 752 | if (invType == (sbyte)InventoryType.Landmark && presence != null) |
@@ -772,7 +768,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
772 | else | 768 | else |
773 | { | 769 | { |
774 | m_log.ErrorFormat( | 770 | m_log.ErrorFormat( |
775 | "userInfo for agent uuid {0} unexpectedly null in CreateNewInventoryItem", | 771 | "ScenePresence for agent uuid {0} unexpectedly not found in CreateNewInventoryItem", |
776 | remoteClient.AgentId); | 772 | remoteClient.AgentId); |
777 | } | 773 | } |
778 | } | 774 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 90d476e..53c51e6 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3207,10 +3207,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3207 | m_sceneGraph.removeUserCount(!childagentYN); | 3207 | m_sceneGraph.removeUserCount(!childagentYN); |
3208 | CapsModule.RemoveCapsHandler(agentID); | 3208 | CapsModule.RemoveCapsHandler(agentID); |
3209 | 3209 | ||
3210 | if (avatar.Scene.NeedSceneCacheClear(avatar.UUID)) | 3210 | // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever |
3211 | { | 3211 | // this method is doing is HORRIBLE!!! |
3212 | CommsManager.UserProfileCacheService.RemoveUser(agentID); | 3212 | avatar.Scene.NeedSceneCacheClear(avatar.UUID); |
3213 | } | ||
3214 | 3213 | ||
3215 | if (!avatar.IsChildAgent) | 3214 | if (!avatar.IsChildAgent) |
3216 | { | 3215 | { |
@@ -3512,18 +3511,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3512 | 3511 | ||
3513 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); | 3512 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); |
3514 | 3513 | ||
3515 | // rewrite session_id | ||
3516 | CachedUserInfo userinfo = CommsManager.UserProfileCacheService.GetUserDetails(agent.AgentID); | ||
3517 | if (userinfo != null) | ||
3518 | { | ||
3519 | userinfo.SessionID = agent.SessionID; | ||
3520 | } | ||
3521 | else | ||
3522 | { | ||
3523 | m_log.WarnFormat( | ||
3524 | "[CONNECTION BEGIN]: We couldn't find a User Info record for {0}. This is usually an indication that the UUID we're looking up is invalid", agent.AgentID); | ||
3525 | } | ||
3526 | |||
3527 | return true; | 3514 | return true; |
3528 | } | 3515 | } |
3529 | 3516 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 8b14f61..ce3c16c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -967,9 +967,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
967 | // if (teleport success) // seems to be always success here | 967 | // if (teleport success) // seems to be always success here |
968 | // the user may change their profile information in other region, | 968 | // the user may change their profile information in other region, |
969 | // so the userinfo in UserProfileCache is not reliable any more, delete it | 969 | // so the userinfo in UserProfileCache is not reliable any more, delete it |
970 | |||
971 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | ||
970 | if (avatar.Scene.NeedSceneCacheClear(avatar.UUID)) | 972 | if (avatar.Scene.NeedSceneCacheClear(avatar.UUID)) |
971 | { | 973 | { |
972 | m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); | ||
973 | m_log.DebugFormat( | 974 | m_log.DebugFormat( |
974 | "[SCENE COMMUNICATION SERVICE]: User {0} is going to another region, profile cache removed", | 975 | "[SCENE COMMUNICATION SERVICE]: User {0} is going to another region, profile cache removed", |
975 | avatar.UUID); | 976 | avatar.UUID); |
@@ -1404,11 +1405,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1404 | agent.Scene.NotifyMyCoarseLocationChange(); | 1405 | agent.Scene.NotifyMyCoarseLocationChange(); |
1405 | // the user may change their profile information in other region, | 1406 | // the user may change their profile information in other region, |
1406 | // so the userinfo in UserProfileCache is not reliable any more, delete it | 1407 | // so the userinfo in UserProfileCache is not reliable any more, delete it |
1408 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | ||
1407 | if (agent.Scene.NeedSceneCacheClear(agent.UUID)) | 1409 | if (agent.Scene.NeedSceneCacheClear(agent.UUID)) |
1408 | { | 1410 | { |
1409 | agent.Scene.CommsManager.UserProfileCacheService.RemoveUser(agent.UUID); | ||
1410 | m_log.DebugFormat( | 1411 | m_log.DebugFormat( |
1411 | "[SCENE COMM]: User {0} is going to another region, profile cache removed", agent.UUID); | 1412 | "[SCENE COMM]: User {0} is going to another region", agent.UUID); |
1412 | } | 1413 | } |
1413 | } | 1414 | } |
1414 | 1415 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 385a9cd..97415f4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Scenes.Animation; | |||
39 | using OpenSim.Region.Framework.Scenes.Types; | 39 | using OpenSim.Region.Framework.Scenes.Types; |
40 | using OpenSim.Region.Physics.Manager; | 40 | using OpenSim.Region.Physics.Manager; |
41 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | 41 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; |
42 | using OpenSim.Services.Interfaces; | ||
42 | 43 | ||
43 | namespace OpenSim.Region.Framework.Scenes | 44 | namespace OpenSim.Region.Framework.Scenes |
44 | { | 45 | { |
@@ -2870,11 +2871,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2870 | // For now, assign god level 200 to anyone | 2871 | // For now, assign god level 200 to anyone |
2871 | // who is granted god powers, but has no god level set. | 2872 | // who is granted god powers, but has no god level set. |
2872 | // | 2873 | // |
2873 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); | 2874 | UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, agentID); |
2874 | if (profile.UserProfile.GodLevel > 0) | 2875 | if (account != null) |
2875 | m_godlevel = profile.UserProfile.GodLevel; | 2876 | { |
2876 | else | 2877 | if (account.UserLevel > 0) |
2877 | m_godlevel = 200; | 2878 | m_godlevel = account.UserLevel; |
2879 | else | ||
2880 | m_godlevel = 200; | ||
2881 | } | ||
2878 | } | 2882 | } |
2879 | else | 2883 | else |
2880 | { | 2884 | { |