diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/UuidGatherer.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/UuidGatherer.cs | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index 84e410f..d8309d8 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |||
@@ -177,9 +177,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
177 | 177 | ||
178 | if (part.ParticleSystem.Length > 0) | 178 | if (part.ParticleSystem.Length > 0) |
179 | { | 179 | { |
180 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(part.ParticleSystem, 0); | 180 | try |
181 | if (ps.Texture != UUID.Zero) | 181 | { |
182 | assetUuids[ps.Texture] = AssetType.Texture; | 182 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(part.ParticleSystem, 0); |
183 | if (ps.Texture != UUID.Zero) | ||
184 | assetUuids[ps.Texture] = AssetType.Texture; | ||
185 | } | ||
186 | catch (Exception e) | ||
187 | { | ||
188 | m_log.WarnFormat( | ||
189 | "[UUID GATHERER]: Could not check particle system for part {0} {1} in object {2} {3} since it is corrupt. Continuing.", | ||
190 | part.Name, part.UUID, sceneObject.Name, sceneObject.UUID); | ||
191 | } | ||
183 | } | 192 | } |
184 | 193 | ||
185 | TaskInventoryDictionary taskDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 194 | TaskInventoryDictionary taskDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |