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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs
index 5a72239..5df9aba 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs
@@ -112,6 +112,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
112 //moveArgs.BodyRotation = Quaternion.CreateFromEulers(Vector3.Zero); 112 //moveArgs.BodyRotation = Quaternion.CreateFromEulers(Vector3.Zero);
113 moveArgs.BodyRotation = Quaternion.CreateFromEulers(new Vector3(0, 0, (float)-(Math.PI / 2))); 113 moveArgs.BodyRotation = Quaternion.CreateFromEulers(new Vector3(0, 0, (float)-(Math.PI / 2)));
114 moveArgs.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS; 114 moveArgs.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS;
115 moveArgs.SessionID = acd.SessionID;
115 116
116 originalSp.HandleAgentUpdate(originalSp.ControllingClient, moveArgs); 117 originalSp.HandleAgentUpdate(originalSp.ControllingClient, moveArgs);
117 118