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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs85
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs1
12 files changed, 43 insertions, 53 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs
index 855b589..cff649b 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs
@@ -43,7 +43,6 @@ using OpenSim.Region.CoreModules.World.Serialiser;
43using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; 43using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
44using OpenSim.Tests.Common; 44using OpenSim.Tests.Common;
45using OpenSim.Tests.Common.Mock; 45using OpenSim.Tests.Common.Mock;
46using OpenSim.Tests.Common.Setup;
47 46
48namespace OpenSim.Region.Framework.Scenes.Tests 47namespace OpenSim.Region.Framework.Scenes.Tests
49{ 48{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs
index 667b74e..f69a4b4 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs
@@ -37,7 +37,6 @@ using OpenSim.Framework;
37using OpenSim.Framework.Communications; 37using OpenSim.Framework.Communications;
38using OpenSim.Region.Framework.Scenes; 38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Tests.Common; 39using OpenSim.Tests.Common;
40using OpenSim.Tests.Common.Setup;
41 40
42namespace OpenSim.Region.Framework.Scenes.Tests 41namespace OpenSim.Region.Framework.Scenes.Tests
43{ 42{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs
index ca635d7..895f2bb 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs
@@ -34,7 +34,6 @@ using OpenSim.Framework.Communications;
34using OpenSim.Region.Framework.Scenes; 34using OpenSim.Region.Framework.Scenes;
35using OpenSim.Tests.Common; 35using OpenSim.Tests.Common;
36using OpenSim.Tests.Common.Mock; 36using OpenSim.Tests.Common.Mock;
37using OpenSim.Tests.Common.Setup;
38 37
39namespace OpenSim.Region.Framework.Scenes.Tests 38namespace OpenSim.Region.Framework.Scenes.Tests
40{ 39{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index a6a95ef..0a82c4f 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -34,7 +34,6 @@ using OpenSim.Framework.Communications;
34using OpenSim.Region.Framework.Scenes; 34using OpenSim.Region.Framework.Scenes;
35using OpenSim.Tests.Common; 35using OpenSim.Tests.Common;
36using OpenSim.Tests.Common.Mock; 36using OpenSim.Tests.Common.Mock;
37using OpenSim.Tests.Common.Setup;
38 37
39namespace OpenSim.Region.Framework.Scenes.Tests 38namespace OpenSim.Region.Framework.Scenes.Tests
40{ 39{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
index 0d26026..5357a06 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
@@ -37,7 +37,6 @@ using OpenSim.Region.CoreModules.World.Permissions;
37using OpenSim.Region.Framework.Scenes; 37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Tests.Common; 38using OpenSim.Tests.Common;
39using OpenSim.Tests.Common.Mock; 39using OpenSim.Tests.Common.Mock;
40using OpenSim.Tests.Common.Setup;
41 40
42namespace OpenSim.Region.Framework.Scenes.Tests 41namespace OpenSim.Region.Framework.Scenes.Tests
43{ 42{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
index bdfcd1d..cb1d531 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
@@ -35,7 +35,6 @@ using OpenSim.Framework.Communications;
35using OpenSim.Region.Framework.Scenes; 35using OpenSim.Region.Framework.Scenes;
36using OpenSim.Tests.Common; 36using OpenSim.Tests.Common;
37using OpenSim.Tests.Common.Mock; 37using OpenSim.Tests.Common.Mock;
38using OpenSim.Tests.Common.Setup;
39using log4net; 38using log4net;
40 39
41namespace OpenSim.Region.Framework.Scenes.Tests 40namespace OpenSim.Region.Framework.Scenes.Tests
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
index 8876a43..77bd4c2 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectUserGroupTests.cs
@@ -40,7 +40,6 @@ using OpenSim.Region.Framework.Scenes;
40using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; 40using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
41using OpenSim.Tests.Common; 41using OpenSim.Tests.Common;
42using OpenSim.Tests.Common.Mock; 42using OpenSim.Tests.Common.Mock;
43using OpenSim.Tests.Common.Setup;
44 43
45namespace OpenSim.Region.Framework.Scenes.Tests 44namespace OpenSim.Region.Framework.Scenes.Tests
46{ 45{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
index efb757f..03ac252 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
@@ -44,7 +44,6 @@ using OpenSim.Region.CoreModules.World.Serialiser;
44using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; 44using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
45using OpenSim.Tests.Common; 45using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock; 46using OpenSim.Tests.Common.Mock;
47using OpenSim.Tests.Common.Setup;
48 47
49namespace OpenSim.Region.Framework.Scenes.Tests 48namespace OpenSim.Region.Framework.Scenes.Tests
50{ 49{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
index abcce66..13d93f9 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
@@ -43,7 +43,6 @@ using OpenSim.Region.CoreModules.World.Serialiser;
43using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; 43using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
44using OpenSim.Tests.Common; 44using OpenSim.Tests.Common;
45using OpenSim.Tests.Common.Mock; 45using OpenSim.Tests.Common.Mock;
46using OpenSim.Tests.Common.Setup;
47 46
48namespace OpenSim.Region.Framework.Scenes.Tests 47namespace OpenSim.Region.Framework.Scenes.Tests
49{ 48{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs
index dd28416..1b5a54e 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs
@@ -36,7 +36,6 @@ using OpenSim.Region.Framework.Interfaces;
36using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; 36using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
37using OpenSim.Tests.Common; 37using OpenSim.Tests.Common;
38using OpenSim.Tests.Common.Mock; 38using OpenSim.Tests.Common.Mock;
39using OpenSim.Tests.Common.Setup;
40using System.Threading; 39using System.Threading;
41 40
42namespace OpenSim.Region.Framework.Scenes.Tests 41namespace OpenSim.Region.Framework.Scenes.Tests
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index 2aef4b0..f4e14d4 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -46,55 +46,55 @@ using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
46using OpenSim.Services.Interfaces; 46using OpenSim.Services.Interfaces;
47using OpenSim.Tests.Common; 47using OpenSim.Tests.Common;
48using OpenSim.Tests.Common.Mock; 48using OpenSim.Tests.Common.Mock;
49using OpenSim.Tests.Common.Setup;
50 49
51namespace OpenSim.Region.Framework.Tests 50namespace OpenSim.Region.Framework.Tests
52{ 51{
53 [TestFixture] 52 [TestFixture]
54 public class TaskInventoryTests 53 public class TaskInventoryTests
55 { 54 {
56 protected UserAccount CreateUser(Scene scene) 55 [Test]
57 { 56 public void TestRezObjectFromInventoryItem()
58 string userFirstName = "Jock";
59 string userLastName = "Stirrup";
60 string userPassword = "troll";
61 UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
62 return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
63 }
64
65 protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId)
66 {
67 string part1Name = "part1";
68 UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000");
69 SceneObjectPart part1
70 = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
71 { Name = part1Name, UUID = part1Id };
72 return new SceneObjectGroup(part1);
73 }
74
75 protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part)
76 { 57 {
77 AssetNotecard nc = new AssetNotecard(); 58 TestHelper.InMethod();
78 nc.BodyText = "Hello World!"; 59// log4net.Config.XmlConfigurator.Configure();
79 nc.Encode();
80 UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
81 UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
82 AssetBase ncAsset
83 = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
84 scene.AssetService.Store(ncAsset);
85 TaskInventoryItem ncItem
86 = new TaskInventoryItem
87 { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
88 Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
89 part.Inventory.AddInventoryItem(ncItem, true);
90 60
91 return ncItem; 61 Scene scene = SceneSetupHelpers.SetupScene();
62 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
63 SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
64 SceneObjectPart sop1 = sog1.RootPart;
65
66 // Create an object embedded inside the first
67 UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
68 TaskInventoryItem taskSceneObjectItem
69 = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId);
70
71 scene.AddSceneObject(sog1);
72
73 Vector3 rezPos = new Vector3(10, 10, 10);
74 Quaternion rezRot = new Quaternion(0.5f, 0.5f, 0.5f, 0.5f);
75 Vector3 rezVel = new Vector3(2, 2, 2);
76
77 scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0);
78
79 SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso");
80
81 Assert.That(rezzedObject, Is.Not.Null);
82 Assert.That(rezzedObject.AbsolutePosition, Is.EqualTo(rezPos));
83
84 // Velocity doesn't get applied, probably because there is no physics in tests (yet)
85// Assert.That(rezzedObject.Velocity, Is.EqualTo(rezVel));
86 Assert.That(rezzedObject.Velocity, Is.EqualTo(Vector3.Zero));
87
88 // Confusingly, this isn't the rezzedObject.Rotation
89 Assert.That(rezzedObject.RootPart.RotationOffset, Is.EqualTo(rezRot));
92 } 90 }
93 91
94 /// <summary> 92 /// <summary>
95 /// Test MoveTaskInventoryItem where the item has no parent folder assigned. 93 /// Test MoveTaskInventoryItem where the item has no parent folder assigned.
96 /// </summary> 94 /// </summary>
95 /// <remarks>
97 /// This should place it in the most suitable user folder. 96 /// This should place it in the most suitable user folder.
97 /// </remarks>
98 [Test] 98 [Test]
99 public void TestMoveTaskInventoryItem() 99 public void TestMoveTaskInventoryItem()
100 { 100 {
@@ -102,10 +102,11 @@ namespace OpenSim.Region.Framework.Tests
102// log4net.Config.XmlConfigurator.Configure(); 102// log4net.Config.XmlConfigurator.Configure();
103 103
104 Scene scene = SceneSetupHelpers.SetupScene(); 104 Scene scene = SceneSetupHelpers.SetupScene();
105 UserAccount user1 = CreateUser(scene); 105 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
106 SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); 106 SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
107 SceneObjectPart sop1 = sog1.RootPart; 107 SceneObjectPart sop1 = sog1.RootPart;
108 TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); 108 TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1);
109
109 InventoryFolderBase folder 110 InventoryFolderBase folder
110 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0]; 111 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0];
111 112
@@ -128,10 +129,10 @@ namespace OpenSim.Region.Framework.Tests
128// log4net.Config.XmlConfigurator.Configure(); 129// log4net.Config.XmlConfigurator.Configure();
129 130
130 Scene scene = SceneSetupHelpers.SetupScene(); 131 Scene scene = SceneSetupHelpers.SetupScene();
131 UserAccount user1 = CreateUser(scene); 132 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
132 SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); 133 SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
133 SceneObjectPart sop1 = sog1.RootPart; 134 SceneObjectPart sop1 = sog1.RootPart;
134 TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); 135 TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1);
135 136
136 // Perform test 137 // Perform test
137 scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); 138 scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID);
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
index dbf9e0f..4da8df1 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
@@ -33,7 +33,6 @@ using OpenSim.Framework;
33using OpenSim.Region.Framework.Scenes; 33using OpenSim.Region.Framework.Scenes;
34using OpenSim.Services.Interfaces; 34using OpenSim.Services.Interfaces;
35using OpenSim.Tests.Common; 35using OpenSim.Tests.Common;
36using OpenSim.Tests.Common.Setup;
37using OpenSim.Tests.Common.Mock; 36using OpenSim.Tests.Common.Mock;
38 37
39namespace OpenSim.Region.Framework.Scenes.Tests 38namespace OpenSim.Region.Framework.Scenes.Tests