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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs new file mode 100644 index 0000000..937c414 --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -0,0 +1,158 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using NUnit.Framework; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.Framework.Scenes; | ||
34 | using OpenSim.Services.Interfaces; | ||
35 | using OpenSim.Tests.Common; | ||
36 | |||
37 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
38 | { | ||
39 | [TestFixture] | ||
40 | public class UuidGathererTests : OpenSimTestCase | ||
41 | { | ||
42 | protected IAssetService m_assetService; | ||
43 | protected UuidGatherer m_uuidGatherer; | ||
44 | |||
45 | [SetUp] | ||
46 | public void Init() | ||
47 | { | ||
48 | // FIXME: We don't need a full scene here - it would be enough to set up the asset service. | ||
49 | Scene scene = new SceneHelpers().SetupScene(); | ||
50 | m_assetService = scene.AssetService; | ||
51 | m_uuidGatherer = new UuidGatherer(m_assetService); | ||
52 | } | ||
53 | |||
54 | [Test] | ||
55 | public void TestCorruptAsset() | ||
56 | { | ||
57 | TestHelpers.InMethod(); | ||
58 | |||
59 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | ||
60 | AssetBase corruptAsset | ||
61 | = AssetHelpers.CreateAsset(corruptAssetUuid, AssetType.Notecard, "CORRUPT ASSET", UUID.Zero); | ||
62 | m_assetService.Store(corruptAsset); | ||
63 | |||
64 | m_uuidGatherer.AddForInspection(corruptAssetUuid); | ||
65 | m_uuidGatherer.GatherAll(); | ||
66 | |||
67 | // We count the uuid as gathered even if the asset itself is corrupt. | ||
68 | Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(1)); | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// Test requests made for non-existent assets while we're gathering | ||
73 | /// </summary> | ||
74 | [Test] | ||
75 | public void TestMissingAsset() | ||
76 | { | ||
77 | TestHelpers.InMethod(); | ||
78 | |||
79 | UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | ||
80 | |||
81 | m_uuidGatherer.AddForInspection(missingAssetUuid); | ||
82 | m_uuidGatherer.GatherAll(); | ||
83 | |||
84 | Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(0)); | ||
85 | } | ||
86 | |||
87 | [Test] | ||
88 | public void TestNotecardAsset() | ||
89 | { | ||
90 | TestHelpers.InMethod(); | ||
91 | // TestHelpers.EnableLogging(); | ||
92 | |||
93 | UUID ownerId = TestHelpers.ParseTail(0x10); | ||
94 | UUID embeddedId = TestHelpers.ParseTail(0x20); | ||
95 | UUID secondLevelEmbeddedId = TestHelpers.ParseTail(0x21); | ||
96 | UUID missingEmbeddedId = TestHelpers.ParseTail(0x22); | ||
97 | UUID ncAssetId = TestHelpers.ParseTail(0x30); | ||
98 | |||
99 | AssetBase ncAsset | ||
100 | = AssetHelpers.CreateNotecardAsset( | ||
101 | ncAssetId, string.Format("Hello{0}World{1}", embeddedId, missingEmbeddedId)); | ||
102 | m_assetService.Store(ncAsset); | ||
103 | |||
104 | AssetBase embeddedAsset | ||
105 | = AssetHelpers.CreateNotecardAsset(embeddedId, string.Format("{0} We'll meet again.", secondLevelEmbeddedId)); | ||
106 | m_assetService.Store(embeddedAsset); | ||
107 | |||
108 | AssetBase secondLevelEmbeddedAsset | ||
109 | = AssetHelpers.CreateNotecardAsset(secondLevelEmbeddedId, "Don't know where, don't know when."); | ||
110 | m_assetService.Store(secondLevelEmbeddedAsset); | ||
111 | |||
112 | m_uuidGatherer.AddForInspection(ncAssetId); | ||
113 | m_uuidGatherer.GatherAll(); | ||
114 | |||
115 | // foreach (UUID key in m_uuidGatherer.GatheredUuids.Keys) | ||
116 | // System.Console.WriteLine("key : {0}", key); | ||
117 | |||
118 | Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(3)); | ||
119 | Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(ncAssetId)); | ||
120 | Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(embeddedId)); | ||
121 | Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(secondLevelEmbeddedId)); | ||
122 | } | ||
123 | |||
124 | [Test] | ||
125 | public void TestTaskItems() | ||
126 | { | ||
127 | TestHelpers.InMethod(); | ||
128 | // TestHelpers.EnableLogging(); | ||
129 | |||
130 | UUID ownerId = TestHelpers.ParseTail(0x10); | ||
131 | |||
132 | SceneObjectGroup soL0 = SceneHelpers.CreateSceneObject(1, ownerId, "l0", 0x20); | ||
133 | SceneObjectGroup soL1 = SceneHelpers.CreateSceneObject(1, ownerId, "l1", 0x21); | ||
134 | SceneObjectGroup soL2 = SceneHelpers.CreateSceneObject(1, ownerId, "l2", 0x22); | ||
135 | |||
136 | TaskInventoryHelpers.AddScript( | ||
137 | m_assetService, soL2.RootPart, TestHelpers.ParseTail(0x33), TestHelpers.ParseTail(0x43), "l3-script", "gibberish"); | ||
138 | |||
139 | TaskInventoryHelpers.AddSceneObject( | ||
140 | m_assetService, soL1.RootPart, "l2-item", TestHelpers.ParseTail(0x32), soL2, TestHelpers.ParseTail(0x42)); | ||
141 | TaskInventoryHelpers.AddSceneObject( | ||
142 | m_assetService, soL0.RootPart, "l1-item", TestHelpers.ParseTail(0x31), soL1, TestHelpers.ParseTail(0x41)); | ||
143 | |||
144 | m_uuidGatherer.AddForInspection(soL0); | ||
145 | m_uuidGatherer.GatherAll(); | ||
146 | |||
147 | // foreach (UUID key in m_uuidGatherer.GatheredUuids.Keys) | ||
148 | // System.Console.WriteLine("key : {0}", key); | ||
149 | |||
150 | // We expect to see the default prim texture and the assets of the contained task items | ||
151 | Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(4)); | ||
152 | Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(new UUID(Constants.DefaultTexture))); | ||
153 | Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(TestHelpers.ParseTail(0x41))); | ||
154 | Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(TestHelpers.ParseTail(0x42))); | ||
155 | Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(TestHelpers.ParseTail(0x43))); | ||
156 | } | ||
157 | } | ||
158 | } \ No newline at end of file | ||