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-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs new file mode 100644 index 0000000..b68a044 --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using NUnit.Framework; | ||
31 | using NUnit.Framework.SyntaxHelpers; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Framework.Scenes; | ||
35 | using OpenSim.Services.Interfaces; | ||
36 | using OpenSim.Tests.Common; | ||
37 | using OpenSim.Tests.Common.Setup; | ||
38 | using OpenSim.Tests.Common.Mock; | ||
39 | |||
40 | namespace OpenSim.Region.Framework.Scenes.Tests | ||
41 | { | ||
42 | [TestFixture] | ||
43 | public class UuidGathererTests | ||
44 | { | ||
45 | protected IAssetService m_assetService; | ||
46 | protected UuidGatherer m_uuidGatherer; | ||
47 | |||
48 | [SetUp] | ||
49 | public void Init() | ||
50 | { | ||
51 | m_assetService = new MockAssetService(); | ||
52 | m_uuidGatherer = new UuidGatherer(m_assetService); | ||
53 | } | ||
54 | |||
55 | [Test] | ||
56 | public void TestCorruptAsset() | ||
57 | { | ||
58 | TestHelper.InMethod(); | ||
59 | |||
60 | UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | ||
61 | AssetBase corruptAsset = AssetHelpers.CreateAsset(corruptAssetUuid, "CORRUPT ASSET"); | ||
62 | m_assetService.Store(corruptAsset); | ||
63 | |||
64 | IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>(); | ||
65 | m_uuidGatherer.GatherAssetUuids(corruptAssetUuid, AssetType.Object, foundAssetUuids); | ||
66 | |||
67 | // We count the uuid as gathered even if the asset itself is corrupt. | ||
68 | Assert.That(foundAssetUuids.Count, Is.EqualTo(1)); | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// Test requests made for non-existent assets while we're gathering | ||
73 | /// </summary> | ||
74 | [Test] | ||
75 | public void TestMissingAsset() | ||
76 | { | ||
77 | TestHelper.InMethod(); | ||
78 | |||
79 | UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | ||
80 | IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>(); | ||
81 | |||
82 | m_uuidGatherer.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids); | ||
83 | |||
84 | // We count the uuid as gathered even if the asset itself is missing. | ||
85 | Assert.That(foundAssetUuids.Count, Is.EqualTo(1)); | ||
86 | } | ||
87 | } | ||
88 | } | ||