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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using System.Threading;
33using System.Timers;
34using Timer = System.Timers.Timer;
35using Nini.Config;
36using NUnit.Framework;
37using OpenMetaverse;
38using OpenSim.Framework;
39using OpenSim.Framework.Communications;
40using OpenSim.Framework.Servers;
41using OpenSim.Framework.Servers.HttpServer;
42using OpenSim.Region.ClientStack.Linden;
43using OpenSim.Region.CoreModules.Framework;
44using OpenSim.Region.CoreModules.Framework.EntityTransfer;
45using OpenSim.Region.CoreModules.World.Serialiser;
46using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
47using OpenSim.Region.Framework.Scenes;
48using OpenSim.Region.Framework.Interfaces;
49using OpenSim.Tests.Common;
50using GridRegion = OpenSim.Services.Interfaces.GridRegion;
51
52namespace OpenSim.Region.Framework.Scenes.Tests
53{
54 [TestFixture]
55 public class ScenePresenceCapabilityTests : OpenSimTestCase
56 {
57 [Test]
58 public void TestChildAgentSingleRegionCapabilities()
59 {
60 TestHelpers.InMethod();
61// TestHelpers.EnableLogging();
62
63 UUID spUuid = TestHelpers.ParseTail(0x1);
64
65 // XXX: This is not great since the use of statics will mean that this has to be manually cleaned up for
66 // any subsequent test.
67 // XXX: May replace with a mock IHttpServer later.
68 BaseHttpServer httpServer = new BaseHttpServer(99999);
69 MainServer.AddHttpServer(httpServer);
70 MainServer.Instance = httpServer;
71
72 CapabilitiesModule capsMod = new CapabilitiesModule();
73 TestScene scene = new SceneHelpers().SetupScene();
74 SceneHelpers.SetupSceneModules(scene, capsMod);
75
76 ScenePresence sp = SceneHelpers.AddChildScenePresence(scene, spUuid);
77 Assert.That(capsMod.GetCapsForUser(spUuid), Is.Not.Null);
78
79 // TODO: Need to add tests for other ICapabiltiesModule methods.
80
81 scene.CloseAgent(sp.UUID, false);
82 Assert.That(capsMod.GetCapsForUser(spUuid), Is.Null);
83
84 // TODO: Need to add tests for other ICapabiltiesModule methods.
85 }
86 }
87} \ No newline at end of file