diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index ada407f..0f386bc 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
142 | // Check rest of exepcted parameters. | 142 | // Check rest of exepcted parameters. |
143 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(spUuid), Is.Not.Null); | 143 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(spUuid), Is.Not.Null); |
144 | Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); | 144 | Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); |
145 | 145 | ||
146 | Assert.That(sp.IsChildAgent, Is.False); | 146 | Assert.That(sp.IsChildAgent, Is.False); |
147 | Assert.That(sp.UUID, Is.EqualTo(spUuid)); | 147 | Assert.That(sp.UUID, Is.EqualTo(spUuid)); |
148 | 148 | ||
@@ -262,9 +262,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
262 | { | 262 | { |
263 | TestHelpers.InMethod(); | 263 | TestHelpers.InMethod(); |
264 | // log4net.Config.XmlConfigurator.Configure(); | 264 | // log4net.Config.XmlConfigurator.Configure(); |
265 | 265 | ||
266 | // UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 266 | // UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
267 | 267 | ||
268 | TestScene myScene1 = new SceneHelpers().SetupScene("Neighbour y", UUID.Random(), 1000, 1000); | 268 | TestScene myScene1 = new SceneHelpers().SetupScene("Neighbour y", UUID.Random(), 1000, 1000); |
269 | TestScene myScene2 = new SceneHelpers().SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); | 269 | TestScene myScene2 = new SceneHelpers().SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); |
270 | 270 | ||
@@ -279,7 +279,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
279 | 279 | ||
280 | EventQueueGetModule eqgm2 = new EventQueueGetModule(); | 280 | EventQueueGetModule eqgm2 = new EventQueueGetModule(); |
281 | SceneHelpers.SetupSceneModules(myScene2, configSource, etm, eqgm2); | 281 | SceneHelpers.SetupSceneModules(myScene2, configSource, etm, eqgm2); |
282 | 282 | ||
283 | // SceneHelpers.AddScenePresence(myScene1, agent1Id); | 283 | // SceneHelpers.AddScenePresence(myScene1, agent1Id); |
284 | // ScenePresence childPresence = myScene2.GetScenePresence(agent1); | 284 | // ScenePresence childPresence = myScene2.GetScenePresence(agent1); |
285 | // | 285 | // |