diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | 53 |
1 files changed, 51 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index 0b7608d..bfed204 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -26,13 +26,13 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | using NUnit.Framework; | 31 | using NUnit.Framework; |
31 | using NUnit.Framework.SyntaxHelpers; | 32 | using NUnit.Framework.SyntaxHelpers; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
35 | |||
36 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
37 | using OpenSim.Tests.Common; | 37 | using OpenSim.Tests.Common; |
38 | using OpenSim.Tests.Common.Mock; | 38 | using OpenSim.Tests.Common.Mock; |
@@ -260,5 +260,54 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
260 | && (part4.RotationOffset.W - compareQuaternion.W < 0.00003), | 260 | && (part4.RotationOffset.W - compareQuaternion.W < 0.00003), |
261 | "Badness 3"); | 261 | "Badness 3"); |
262 | } | 262 | } |
263 | |||
264 | /// <summary> | ||
265 | /// Test that a new scene object which is already linked is correctly persisted to the persistence layer. | ||
266 | /// </summary> | ||
267 | [Test] | ||
268 | public void TestNewSceneObjectLinkPersistence() | ||
269 | { | ||
270 | TestHelper.InMethod(); | ||
271 | log4net.Config.XmlConfigurator.Configure(); | ||
272 | |||
273 | TestScene scene = SceneSetupHelpers.SetupScene(); | ||
274 | |||
275 | string rootPartName = "rootpart"; | ||
276 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | ||
277 | string linkPartName = "linkpart"; | ||
278 | UUID linkPartUuid = new UUID("00000000-0000-0000-0001-000000000000"); | ||
279 | |||
280 | SceneObjectPart rootPart | ||
281 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | ||
282 | { Name = rootPartName, UUID = rootPartUuid }; | ||
283 | SceneObjectPart linkPart | ||
284 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | ||
285 | { Name = linkPartName, UUID = linkPartUuid }; | ||
286 | |||
287 | SceneObjectGroup sog = new SceneObjectGroup(rootPart); | ||
288 | sog.AddPart(linkPart); | ||
289 | scene.AddNewSceneObject(sog, true); | ||
290 | |||
291 | // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked | ||
292 | // scene backup thread. | ||
293 | scene.Backup(true); | ||
294 | |||
295 | List<SceneObjectGroup> storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID); | ||
296 | Assert.That(storedObjects.Count, Is.EqualTo(1)); | ||
297 | Assert.That(storedObjects[0].Children.Count, Is.EqualTo(2)); | ||
298 | Assert.That(storedObjects[0].RootPart.UUID, Is.EqualTo(rootPartUuid)); | ||
299 | // TODO: assertion for child prim | ||
300 | } | ||
301 | |||
302 | /// <summary> | ||
303 | /// Test that a delink is correctly persisted to the database | ||
304 | /// </summary> | ||
305 | // [Test] | ||
306 | // public void TestDelinkPersistence() | ||
307 | // { | ||
308 | // TestHelper.InMethod(); | ||
309 | // | ||
310 | // Scene scene = SceneSetupHelpers.SetupScene(); | ||
311 | // } | ||
263 | } | 312 | } |
264 | } | 313 | } \ No newline at end of file |