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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs24
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
index 1add3dd..0e525c9 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
@@ -72,10 +72,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests
72 bool debugtest = false; 72 bool debugtest = false;
73 73
74 Scene scene = new SceneHelpers().SetupScene(); 74 Scene scene = new SceneHelpers().SetupScene();
75 SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); 75 SceneObjectGroup grp1 = SceneHelpers.AddSceneObject(scene);
76 SceneObjectGroup grp1 = part1.ParentGroup; 76 SceneObjectPart part1 = grp1.RootPart;
77 SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); 77 SceneObjectGroup grp2 = SceneHelpers.AddSceneObject(scene);
78 SceneObjectGroup grp2 = part2.ParentGroup; 78 SceneObjectPart part2 = grp2.RootPart;
79 79
80 grp1.AbsolutePosition = new Vector3(10, 10, 10); 80 grp1.AbsolutePosition = new Vector3(10, 10, 10);
81 grp2.AbsolutePosition = Vector3.Zero; 81 grp2.AbsolutePosition = Vector3.Zero;
@@ -154,14 +154,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
154 bool debugtest = false; 154 bool debugtest = false;
155 155
156 Scene scene = new SceneHelpers().SetupScene(); 156 Scene scene = new SceneHelpers().SetupScene();
157 SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); 157 SceneObjectGroup grp1 = SceneHelpers.AddSceneObject(scene);
158 SceneObjectGroup grp1 = part1.ParentGroup; 158 SceneObjectPart part1 = grp1.RootPart;
159 SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); 159 SceneObjectGroup grp2 = SceneHelpers.AddSceneObject(scene);
160 SceneObjectGroup grp2 = part2.ParentGroup; 160 SceneObjectPart part2 = grp2.RootPart;
161 SceneObjectPart part3 = SceneHelpers.AddSceneObject(scene); 161 SceneObjectGroup grp3 = SceneHelpers.AddSceneObject(scene);
162 SceneObjectGroup grp3 = part3.ParentGroup; 162 SceneObjectPart part3 = grp3.RootPart;
163 SceneObjectPart part4 = SceneHelpers.AddSceneObject(scene); 163 SceneObjectGroup grp4 = SceneHelpers.AddSceneObject(scene);
164 SceneObjectGroup grp4 = part4.ParentGroup; 164 SceneObjectPart part4 = grp4.RootPart;
165 165
166 grp1.AbsolutePosition = new Vector3(10, 10, 10); 166 grp1.AbsolutePosition = new Vector3(10, 10, 10);
167 grp2.AbsolutePosition = Vector3.Zero; 167 grp2.AbsolutePosition = Vector3.Zero;