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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index 105446d..288fb36 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -46,13 +46,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests
46 /// </summary> 46 /// </summary>
47 [TestFixture] 47 [TestFixture]
48 public class SceneObjectBasicTests 48 public class SceneObjectBasicTests
49 { 49 {
50 /// <summary> 50 /// <summary>
51 /// Test adding an object to a scene. 51 /// Test adding an object to a scene.
52 /// </summary> 52 /// </summary>
53 [Test, LongRunning] 53 [Test, LongRunning]
54 public void TestAddSceneObject() 54 public void TestAddSceneObject()
55 { 55 {
56 TestHelper.InMethod(); 56 TestHelper.InMethod();
57 57
58 Scene scene = SceneSetupHelpers.SetupScene(); 58 Scene scene = SceneSetupHelpers.SetupScene();
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
61 61
62 //m_log.Debug("retrievedPart : {0}", retrievedPart); 62 //m_log.Debug("retrievedPart : {0}", retrievedPart);
63 // If the parts have the same UUID then we will consider them as one and the same 63 // If the parts have the same UUID then we will consider them as one and the same
64 Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); 64 Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID));
65 } 65 }
66 66
67 /// <summary> 67 /// <summary>
@@ -72,11 +72,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
72 { 72 {
73 TestHelper.InMethod(); 73 TestHelper.InMethod();
74 74
75 TestScene scene = SceneSetupHelpers.SetupScene(); 75 TestScene scene = SceneSetupHelpers.SetupScene();
76 SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); 76 SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene);
77 scene.DeleteSceneObject(part.ParentGroup, false); 77 scene.DeleteSceneObject(part.ParentGroup, false);
78 78
79 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 79 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
80 Assert.That(retrievedPart, Is.Null); 80 Assert.That(retrievedPart, Is.Null);
81 } 81 }
82 82
@@ -115,13 +115,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests
115 //[Test] 115 //[Test]
116 //public void TestDeleteSceneObjectAsyncToUserInventory() 116 //public void TestDeleteSceneObjectAsyncToUserInventory()
117 //{ 117 //{
118 // TestHelper.InMethod(); 118 // TestHelper.InMethod();
119 // //log4net.Config.XmlConfigurator.Configure(); 119 // //log4net.Config.XmlConfigurator.Configure();
120 120
121 // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); 121 // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
122 // string myObjectName = "Fred"; 122 // string myObjectName = "Fred";
123 123
124 // TestScene scene = SceneSetupHelpers.SetupScene(); 124 // TestScene scene = SceneSetupHelpers.SetupScene();
125 // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); 125 // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName);
126 126
127 // Assert.That( 127 // Assert.That(