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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs28
1 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index ac8c32d..8961a26 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -99,7 +99,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
99 Assert.That(scene.AddNewSceneObject(so, false), Is.True); 99 Assert.That(scene.AddNewSceneObject(so, false), Is.True);
100 SceneObjectGroup retrievedSo = scene.GetSceneObjectGroup(so.UUID); 100 SceneObjectGroup retrievedSo = scene.GetSceneObjectGroup(so.UUID);
101 SceneObjectPart[] retrievedParts = retrievedSo.Parts; 101 SceneObjectPart[] retrievedParts = retrievedSo.Parts;
102 102
103 //m_log.Debug("retrievedPart : {0}", retrievedPart); 103 //m_log.Debug("retrievedPart : {0}", retrievedPart);
104 // If the parts have the same UUID then we will consider them as one and the same 104 // If the parts have the same UUID then we will consider them as one and the same
105 Assert.That(retrievedSo.PrimCount, Is.EqualTo(partsToTestCount)); 105 Assert.That(retrievedSo.PrimCount, Is.EqualTo(partsToTestCount));
@@ -126,19 +126,19 @@ namespace OpenSim.Region.Framework.Scenes.Tests
126 UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); 126 UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
127 127
128 SceneObjectPart part1 128 SceneObjectPart part1
129 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 129 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
130 { Name = obj1Name, UUID = objUuid }; 130 { Name = obj1Name, UUID = objUuid };
131 131
132 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); 132 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True);
133 133
134 SceneObjectPart part2 134 SceneObjectPart part2
135 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 135 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
136 { Name = obj2Name, UUID = objUuid }; 136 { Name = obj2Name, UUID = objUuid };
137 137
138 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part2), false), Is.False); 138 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part2), false), Is.False);
139 139
140 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid); 140 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid);
141 141
142 //m_log.Debug("retrievedPart : {0}", retrievedPart); 142 //m_log.Debug("retrievedPart : {0}", retrievedPart);
143 // If the parts have the same UUID then we will consider them as one and the same 143 // If the parts have the same UUID then we will consider them as one and the same
144 Assert.That(retrievedPart.Name, Is.EqualTo(obj1Name)); 144 Assert.That(retrievedPart.Name, Is.EqualTo(obj1Name));
@@ -180,7 +180,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
180 Assert.That(scene.GetGroupByPrim(soid), Is.Null); 180 Assert.That(scene.GetGroupByPrim(soid), Is.Null);
181 Assert.That(scene.GetGroupByPrim(spid), Is.Null); 181 Assert.That(scene.GetGroupByPrim(spid), Is.Null);
182 } 182 }
183 183
184 /// <summary> 184 /// <summary>
185 /// Test deleting an object from a scene. 185 /// Test deleting an object from a scene.
186 /// </summary> 186 /// </summary>
@@ -205,10 +205,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests
205 205
206 Assert.That(retrievedPart, Is.Null); 206 Assert.That(retrievedPart, Is.Null);
207 } 207 }
208 208
209 /// <summary> 209 /// <summary>
210 /// Changing a scene object uuid changes the root part uuid. This is a valid operation if the object is not 210 /// Changing a scene object uuid changes the root part uuid. This is a valid operation if the object is not
211 /// in a scene and is useful if one wants to supply a UUID directly rather than use the one generated by 211 /// in a scene and is useful if one wants to supply a UUID directly rather than use the one generated by
212 /// OpenSim. 212 /// OpenSim.
213 /// </summary> 213 /// </summary>
214 [Test] 214 [Test]
@@ -218,24 +218,24 @@ namespace OpenSim.Region.Framework.Scenes.Tests
218 UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); 218 UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001");
219 string childPartName = "childPart"; 219 string childPartName = "childPart";
220 UUID childPartUuid = new UUID("00000000-0000-0000-0001-000000000000"); 220 UUID childPartUuid = new UUID("00000000-0000-0000-0001-000000000000");
221 221
222 SceneObjectPart rootPart 222 SceneObjectPart rootPart
223 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 223 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
224 { Name = rootPartName, UUID = rootPartUuid }; 224 { Name = rootPartName, UUID = rootPartUuid };
225 SceneObjectPart linkPart 225 SceneObjectPart linkPart
226 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 226 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
227 { Name = childPartName, UUID = childPartUuid }; 227 { Name = childPartName, UUID = childPartUuid };
228 228
229 SceneObjectGroup sog = new SceneObjectGroup(rootPart); 229 SceneObjectGroup sog = new SceneObjectGroup(rootPart);
230 sog.AddPart(linkPart); 230 sog.AddPart(linkPart);
231 231
232 Assert.That(sog.UUID, Is.EqualTo(rootPartUuid)); 232 Assert.That(sog.UUID, Is.EqualTo(rootPartUuid));
233 Assert.That(sog.RootPart.UUID, Is.EqualTo(rootPartUuid)); 233 Assert.That(sog.RootPart.UUID, Is.EqualTo(rootPartUuid));
234 Assert.That(sog.Parts.Length, Is.EqualTo(2)); 234 Assert.That(sog.Parts.Length, Is.EqualTo(2));
235 235
236 UUID newRootPartUuid = new UUID("00000000-0000-0000-0000-000000000002"); 236 UUID newRootPartUuid = new UUID("00000000-0000-0000-0000-000000000002");
237 sog.UUID = newRootPartUuid; 237 sog.UUID = newRootPartUuid;
238 238
239 Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid)); 239 Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid));
240 Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid)); 240 Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid));
241 Assert.That(sog.Parts.Length, Is.EqualTo(2)); 241 Assert.That(sog.Parts.Length, Is.EqualTo(2));