diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 105446d..0ed00de 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -46,13 +46,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
46 | /// </summary> | 46 | /// </summary> |
47 | [TestFixture] | 47 | [TestFixture] |
48 | public class SceneObjectBasicTests | 48 | public class SceneObjectBasicTests |
49 | { | 49 | { |
50 | /// <summary> | 50 | /// <summary> |
51 | /// Test adding an object to a scene. | 51 | /// Test adding an object to a scene. |
52 | /// </summary> | 52 | /// </summary> |
53 | [Test, LongRunning] | 53 | [Test, LongRunning] |
54 | public void TestAddSceneObject() | 54 | public void TestAddSceneObject() |
55 | { | 55 | { |
56 | TestHelper.InMethod(); | 56 | TestHelper.InMethod(); |
57 | 57 | ||
58 | Scene scene = SceneSetupHelpers.SetupScene(); | 58 | Scene scene = SceneSetupHelpers.SetupScene(); |
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
61 | 61 | ||
62 | //m_log.Debug("retrievedPart : {0}", retrievedPart); | 62 | //m_log.Debug("retrievedPart : {0}", retrievedPart); |
63 | // If the parts have the same UUID then we will consider them as one and the same | 63 | // If the parts have the same UUID then we will consider them as one and the same |
64 | Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); | 64 | Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); |
65 | } | 65 | } |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
@@ -72,11 +72,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
72 | { | 72 | { |
73 | TestHelper.InMethod(); | 73 | TestHelper.InMethod(); |
74 | 74 | ||
75 | TestScene scene = SceneSetupHelpers.SetupScene(); | 75 | TestScene scene = SceneSetupHelpers.SetupScene(); |
76 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 76 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); |
77 | scene.DeleteSceneObject(part.ParentGroup, false); | 77 | scene.DeleteSceneObject(part.ParentGroup, false); |
78 | 78 | ||
79 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 79 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
80 | Assert.That(retrievedPart, Is.Null); | 80 | Assert.That(retrievedPart, Is.Null); |
81 | } | 81 | } |
82 | 82 | ||
@@ -115,19 +115,19 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
115 | //[Test] | 115 | //[Test] |
116 | //public void TestDeleteSceneObjectAsyncToUserInventory() | 116 | //public void TestDeleteSceneObjectAsyncToUserInventory() |
117 | //{ | 117 | //{ |
118 | // TestHelper.InMethod(); | 118 | // TestHelper.InMethod(); |
119 | // //log4net.Config.XmlConfigurator.Configure(); | 119 | // //log4net.Config.XmlConfigurator.Configure(); |
120 | 120 | ||
121 | // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 121 | // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
122 | // string myObjectName = "Fred"; | 122 | // string myObjectName = "Fred"; |
123 | 123 | ||
124 | // TestScene scene = SceneSetupHelpers.SetupScene(); | 124 | // TestScene scene = SceneSetupHelpers.SetupScene(); |
125 | // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); | 125 | // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); |
126 | 126 | ||
127 | // Assert.That( | 127 | // Assert.That( |
128 | // scene.CommsManager.UserAdminService.AddUser( | 128 | // scene.CommsManager.UserAdminService.AddUser( |
129 | // "Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId), | 129 | // "Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId), |
130 | // Is.EqualTo(agentId)); | 130 | // Is.EqualTo(agentId)); |
131 | 131 | ||
132 | // IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); | 132 | // IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); |
133 | 133 | ||