diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 3b5455f..f92f440 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -193,6 +193,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
193 | // / 10 divides the value by the number of times the sim heartbeat runs (10fps) | 193 | // / 10 divides the value by the number of times the sim heartbeat runs (10fps) |
194 | // Then we divide the whole amount by the amount of seconds pass in between stats updates. | 194 | // Then we divide the whole amount by the amount of seconds pass in between stats updates. |
195 | 195 | ||
196 | // 'statsUpdateFactor' is how often stats packets are sent in seconds. Used below to change | ||
197 | // values to X-per-second values. | ||
198 | |||
196 | for (int i = 0; i<21;i++) | 199 | for (int i = 0; i<21;i++) |
197 | { | 200 | { |
198 | sb[i] = new SimStatsPacket.StatBlock(); | 201 | sb[i] = new SimStatsPacket.StatBlock(); |
@@ -237,7 +240,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
237 | sb[12].StatID = (uint)Stats.OtherMS; | 240 | sb[12].StatID = (uint)Stats.OtherMS; |
238 | sb[12].StatValue = m_otherMS / statsUpdateFactor; | 241 | sb[12].StatValue = m_otherMS / statsUpdateFactor; |
239 | 242 | ||
240 | sb[13].StatID = (uint)Stats.InPacketsPerSecond; | 243 | sb[13].StatID = (uint)Stats.InPacketsPerSecond; |
241 | sb[13].StatValue = (m_inPacketsPerSecond / statsUpdateFactor); | 244 | sb[13].StatValue = (m_inPacketsPerSecond / statsUpdateFactor); |
242 | 245 | ||
243 | sb[14].StatID = (uint)Stats.OutPacketsPerSecond; | 246 | sb[14].StatID = (uint)Stats.OutPacketsPerSecond; |